[gd_scene load_steps=12 format=3 uid="uid://d387n4cp3duhn"]

[ext_resource type="Script" uid="uid://3eg5r24sb5ak" path="res://game_manager.gd" id="1_rsuf4"]
[ext_resource type="Script" uid="uid://daikqvn15octu" path="res://Scripts/level_res.gd" id="2_w2hey"]

[sub_resource type="Resource" id="Resource_vs5fw"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 1.tscn"
level_name = "A Small Hop"

[sub_resource type="Resource" id="Resource_yde0b"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 2.tscn"
level_name = "Hop, Skip, and Jump"

[sub_resource type="Resource" id="Resource_5anvy"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 3.tscn"
level_name = "Not enough time"

[sub_resource type="Resource" id="Resource_ksvl5"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 4.tscn"
level_name = "Looks familiar"

[sub_resource type="Resource" id="Resource_clwum"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 5.tscn"
level_name = "Up and Around"

[sub_resource type="Resource" id="Resource_fdajg"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 6.tscn"
level_name = ":/"

[sub_resource type="Resource" id="Resource_jr8pj"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 7.tscn"
level_name = "Labrinth"

[sub_resource type="Resource" id="Resource_oteey"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 8.tscn"
level_name = "Fall"

[sub_resource type="Resource" id="Resource_td0vm"]
script = ExtResource("2_w2hey")
level_path = "res://Levels/Level 9.tscn"
level_name = "The Last Challenge"

[node name="GameManager" type="Node"]
script = ExtResource("1_rsuf4")
levels = Array[ExtResource("2_w2hey")]([SubResource("Resource_vs5fw"), SubResource("Resource_yde0b"), SubResource("Resource_5anvy"), SubResource("Resource_ksvl5"), SubResource("Resource_clwum"), SubResource("Resource_fdajg"), SubResource("Resource_jr8pj"), SubResource("Resource_oteey"), SubResource("Resource_td0vm")])
menu_scene_path = "res://newMenu.tscn"
sandbox_scene_path = "res://Levels/StartingRoom.tscn"
