[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://cbjq7ypah8w8a"]

[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_78k07"]
load_path = "res://.godot/imported/stone_2_gray_0.png-9d16a4858afb7acd70485069983b75ce.s3tc.ctex"

[resource]
albedo_color = Color(0.684786, 0.470211, 1, 1)
albedo_texture = SubResource("CompressedTexture2D_78k07")
emission = Color(1, 1, 1, 1)
subsurf_scatter_strength = 1.0
uv1_scale = Vector3(3, 2, 1)
uv1_triplanar_sharpness = 0.0583145
uv2_triplanar_sharpness = 0.170755
texture_filter = 0
