ChronoChamber/Scripts/end_zone.gd

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GDScript3
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extends MeshInstance3D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_area_3d_body_entered(body):
if body.name == "Player":
GameManager.load_next_level()