Update crosshair.png, crosshair.png.import, StartingRoom.tscn, and 7 more files
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10 changed files with 283 additions and 278 deletions
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@ -2,6 +2,7 @@ extends CharacterBody3D
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@export var camera : Camera3D
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@export var mouse_sensitivity : float = 0.003 # TODO: this is sketchy check that its framerate independant pls
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@export var raycast : RayCast3D
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const SPEED = 5.0
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const JUMP_VELOCITY = 4.5
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@ -27,6 +28,10 @@ func _physics_process(delta):
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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else:
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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# interact with stuff
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if Input.is_action_just_pressed("interact"):
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print(raycast.)
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# Get the input direction and handle the movement/deceleration.
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# As good practice, you should replace UI actions with custom gameplay actions.
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