pedestals working
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parent
813feb9fef
commit
4a564dc3f5
6 changed files with 109 additions and 9 deletions
16
Commands/command_pedestal.gd
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16
Commands/command_pedestal.gd
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extends Node3D
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class_name Pedestal
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@export var placed_command : Node3D
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@export var has_command : bool = false
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@export var slot : Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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25
Commands/command_pedestal.tscn
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25
Commands/command_pedestal.tscn
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[gd_scene load_steps=5 format=3 uid="uid://cq4rfdsc5kghr"]
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[ext_resource type="Script" path="res://Commands/command_pedestal.gd" id="1_02nqv"]
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[ext_resource type="Material" uid="uid://cr4ra7ijk1uec" path="res://Assets/Materials/floor.tres" id="2_rgb2l"]
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[sub_resource type="BoxMesh" id="BoxMesh_hrk6g"]
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material = ExtResource("2_rgb2l")
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size = Vector3(0.8, 1, 0.8)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_8evcs"]
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data = PackedVector3Array(-0.4, 0.5, 0.4, 0.4, 0.5, 0.4, -0.4, -0.5, 0.4, 0.4, 0.5, 0.4, 0.4, -0.5, 0.4, -0.4, -0.5, 0.4, 0.4, 0.5, -0.4, -0.4, 0.5, -0.4, 0.4, -0.5, -0.4, -0.4, 0.5, -0.4, -0.4, -0.5, -0.4, 0.4, -0.5, -0.4, 0.4, 0.5, 0.4, 0.4, 0.5, -0.4, 0.4, -0.5, 0.4, 0.4, 0.5, -0.4, 0.4, -0.5, -0.4, 0.4, -0.5, 0.4, -0.4, 0.5, -0.4, -0.4, 0.5, 0.4, -0.4, -0.5, -0.4, -0.4, 0.5, 0.4, -0.4, -0.5, 0.4, -0.4, -0.5, -0.4, 0.4, 0.5, 0.4, -0.4, 0.5, 0.4, 0.4, 0.5, -0.4, -0.4, 0.5, 0.4, -0.4, 0.5, -0.4, 0.4, 0.5, -0.4, -0.4, -0.5, 0.4, 0.4, -0.5, 0.4, -0.4, -0.5, -0.4, 0.4, -0.5, 0.4, 0.4, -0.5, -0.4, -0.4, -0.5, -0.4)
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[node name="CommandPedestal" type="StaticBody3D" node_paths=PackedStringArray("slot")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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script = ExtResource("1_02nqv")
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slot = NodePath("slot")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = SubResource("BoxMesh_hrk6g")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("ConcavePolygonShape3D_8evcs")
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[node name="slot" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.567907, 0)
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