making levels

This commit is contained in:
Clevertop 2024-08-13 22:45:09 +10:00
parent cc0014f3e8
commit 716dae1d33
17 changed files with 451 additions and 61 deletions

42
sign.tscn Normal file
View file

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[gd_scene load_steps=7 format=3 uid="uid://cy5g1lkvw2fxs"]
[ext_resource type="Script" path="res://Scripts/sign.gd" id="1_0jvdq"]
[ext_resource type="Texture2D" uid="uid://c5xawy2clung6" path="res://Assets/Textures/stone_gray_0.png" id="2_62xwe"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kdcd2"]
albedo_texture = ExtResource("2_62xwe")
uv1_offset = Vector3(0, 0.38, 0.445)
uv1_triplanar = true
texture_filter = 0
[sub_resource type="BoxMesh" id="BoxMesh_2uba3"]
size = Vector3(0.1, 0.7, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51o0y"]
albedo_texture = ExtResource("2_62xwe")
uv1_offset = Vector3(-0.175, -0.04, 0.16)
uv1_triplanar = true
texture_filter = 0
[sub_resource type="BoxMesh" id="BoxMesh_88dfg"]
size = Vector3(0.1, 1, 0.1)
[node name="Sign" type="Node3D" node_paths=PackedStringArray("sign_label3d", "pole")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73059, 0)
script = ExtResource("1_0jvdq")
sign_label3d = NodePath("Label3D")
pole = NodePath("MeshInstance3D2")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
material_override = SubResource("StandardMaterial3D_kdcd2")
mesh = SubResource("BoxMesh_2uba3")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0392982, -0.235801, 0)
visible = false
material_override = SubResource("StandardMaterial3D_51o0y")
mesh = SubResource("BoxMesh_88dfg")
[node name="Label3D" type="Label3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -0.0689921, 0, 0)
font_size = 24