clock gui and command block fix
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11 changed files with 121 additions and 5 deletions
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@ -6,6 +6,8 @@ extends Control
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@export var reset_label : Label
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@export var start_level : PanelContainer
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@export var level_title : Label
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@export var clock_progress : TextureProgressBar
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@export var clock_label : Label
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var title_fade : float = 2.5
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@ -29,8 +31,17 @@ func show_lose_screen(lose_text : String, reset_timer : float):
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func hide_lose_screen():
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lose_panel.visible = false
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clock_progress.value = 0
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clock_label.text = str(0)
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pass
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func show_level_title(title : String):
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level_title.text = title
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title_fade = 2
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func onTick(tick : int):
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clock_progress.value = tick
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if(tick == 11):
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clock_label.text = str(10)
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else:
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clock_label.text = str(tick)
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