lose screen gui working well
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3 changed files with 68 additions and 8 deletions
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@ -1,13 +1,26 @@
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extends Control
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@export_group("Node References")
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@export var lose_panel : PanelContainer
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@export var lose_label : Label
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@export var reset_label : Label
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# Called when the node enters the scene tree for the first time.
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func _ready():
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lose_panel.visible = false
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func show_lose_screen(lose_text : String, reset_timer : float):
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lose_panel.visible = true
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if lose_text != "":
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lose_label.text = lose_text
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reset_label.text = "Resetting in: " + str(round(reset_timer*10)/10)
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func hide_lose_screen():
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lose_panel.visible = false
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pass
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