level resetting works
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4 changed files with 40 additions and 59 deletions
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@ -1,20 +1,13 @@
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extends Control
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@export_group("Node References")
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@export var terminal_panel : Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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terminal_panel.visible = false
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func close_terminal():
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terminal_panel.visible = false
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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