game now handles player/commands falling out of the world, updated readme with todo and removed todo.txt

This commit is contained in:
Clevertop 2024-08-11 12:47:57 +10:00
parent 4b4d97746c
commit f1dea7e36d
6 changed files with 48 additions and 36 deletions

View file

@ -12,7 +12,7 @@ extends CharacterBody3D
signal object_clicked(object : Node3D)
var SPEED = 5.0
const JUMP_VELOCITY = 4.5
const JUMP_VELOCITY = 9 #was 4.5
#effects
var dash_time = 0
@ -105,6 +105,8 @@ func _physics_process(delta):
gravity = ProjectSettings.get_setting("physics/3d/default_gravity")
pass
move_and_slide()