menu and level select ready
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10 changed files with 61 additions and 11 deletions
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@ -170,3 +170,8 @@ func open_termimal():
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func _on_player_object_clicked(object):
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if(object.name == "StartButton"):
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start_room()
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func _on_area_3d_body_entered(body):
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if body.name == "Player":
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GameManager.load_next_level()
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