[gd_scene load_steps=5 format=3 uid="uid://dqvq4ybcpws87"] [ext_resource type="Script" uid="uid://brghj78gsq8lx" path="res://Commands/command_block.gd" id="1_ra6j6"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_idcaa"] emission = Color(1, 1, 1, 1) subsurf_scatter_strength = 1.0 uv1_scale = Vector3(3, 2, 1) uv1_triplanar_sharpness = 0.0583145 uv2_triplanar_sharpness = 0.170755 texture_filter = 0 [sub_resource type="BoxMesh" id="BoxMesh_572kf"] size = Vector3(0.5, 0.5, 0.5) [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_mmdx7"] points = PackedVector3Array(0.25, 0.25, 0.25, 0.25, 0.25, -0.25, -0.25, 0.25, 0.25, 0.25, -0.25, 0.25, 0.25, -0.25, -0.25, -0.25, 0.25, -0.25, -0.25, -0.25, 0.25, -0.25, -0.25, -0.25) [node name="BaseCommand" type="RigidBody3D" node_paths=PackedStringArray("mesh", "collider")] can_sleep = false script = ExtResource("1_ra6j6") mesh = NodePath("MeshInstance3D") collider = NodePath("CollisionShape3D3") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] material_override = SubResource("StandardMaterial3D_idcaa") mesh = SubResource("BoxMesh_572kf") [node name="CollisionShape3D3" type="CollisionShape3D" parent="."] shape = SubResource("ConvexPolygonShape3D_mmdx7")