[gd_scene load_steps=12 format=3 uid="uid://d387n4cp3duhn"] [ext_resource type="Script" uid="uid://3eg5r24sb5ak" path="res://game_manager.gd" id="1_rsuf4"] [ext_resource type="Script" uid="uid://daikqvn15octu" path="res://Scripts/level_res.gd" id="2_w2hey"] [sub_resource type="Resource" id="Resource_vs5fw"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 1.tscn" level_name = "A Small Hop" [sub_resource type="Resource" id="Resource_yde0b"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 2.tscn" level_name = "Hop, Skip, and Jump" [sub_resource type="Resource" id="Resource_5anvy"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 3.tscn" level_name = "Not enough time" [sub_resource type="Resource" id="Resource_ksvl5"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 4.tscn" level_name = "Looks familiar" [sub_resource type="Resource" id="Resource_clwum"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 5.tscn" level_name = "Up and Around" [sub_resource type="Resource" id="Resource_fdajg"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 6.tscn" level_name = ":/" [sub_resource type="Resource" id="Resource_jr8pj"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 7.tscn" level_name = "Labrinth" [sub_resource type="Resource" id="Resource_oteey"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 8.tscn" level_name = "Fall" [sub_resource type="Resource" id="Resource_td0vm"] script = ExtResource("2_w2hey") level_path = "res://Levels/Level 9.tscn" level_name = "The Last Challenge" [node name="GameManager" type="Node"] script = ExtResource("1_rsuf4") levels = Array[ExtResource("2_w2hey")]([SubResource("Resource_vs5fw"), SubResource("Resource_yde0b"), SubResource("Resource_5anvy"), SubResource("Resource_ksvl5"), SubResource("Resource_clwum"), SubResource("Resource_fdajg"), SubResource("Resource_jr8pj"), SubResource("Resource_oteey"), SubResource("Resource_td0vm")]) menu_scene_path = "res://newMenu.tscn" sandbox_scene_path = "res://Levels/StartingRoom.tscn"