extends Control @export_group("Node References") @export var lose_panel : PanelContainer @export var lose_label : Label @export var reset_label : Label # Called when the node enters the scene tree for the first time. func _ready(): lose_panel.visible = false pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func show_lose_screen(lose_text : String, reset_timer : float): lose_panel.visible = true if lose_text != "": lose_label.text = lose_text reset_label.text = "Resetting in: " + str(round(reset_timer*10)/10) func hide_lose_screen(): lose_panel.visible = false pass