[gd_scene load_steps=4 format=3 uid="uid://d34smep2ukq7w"] [ext_resource type="Script" path="res://Scripts/Player.gd" id="1_tc5d2"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_5q2rg"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_a6eig"] radius = 0.47 height = 1.9 [node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera", "raycast", "hand", "collider")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.83982, 0) script = ExtResource("1_tc5d2") camera = NodePath("Camera3D") raycast = NodePath("Camera3D/RayCast3D") hand = NodePath("Camera3D/hand") collider = NodePath("CollisionShape3D") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] mesh = SubResource("CapsuleMesh_5q2rg") skeleton = NodePath("../..") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621505, 0) [node name="RayCast3D" type="RayCast3D" parent="Camera3D"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) target_position = Vector3(0, -4, 0) collide_with_areas = true [node name="hand" type="Node3D" parent="Camera3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.930871, -0.621505, -0.929852) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_a6eig")