ChronoChamber/Scripts/gui.gd
2024-08-11 21:29:44 +10:00

36 lines
930 B
GDScript

extends Control
@export_group("Node References")
@export var lose_panel : PanelContainer
@export var lose_label : Label
@export var reset_label : Label
@export var start_level : PanelContainer
@export var level_title : Label
var title_fade : float = 2.5
# Called when the node enters the scene tree for the first time.
func _ready():
lose_panel.visible = false
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
title_fade -= delta
start_level.modulate.a = clamp(title_fade,0,1)
pass
func show_lose_screen(lose_text : String, reset_timer : float):
lose_panel.visible = true
if lose_text != "":
lose_label.text = lose_text
reset_label.text = "Resetting in: " + str(round(reset_timer*10)/10)
func hide_lose_screen():
lose_panel.visible = false
pass
func show_level_title(title : String):
level_title.text = title
title_fade = 2