16 lines
345 B
GDScript
16 lines
345 B
GDScript
extends MeshInstance3D
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _on_area_3d_body_entered(body):
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if body.name == "Player":
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GameManager.load_next_level()
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