277 lines
12 KiB
Text
277 lines
12 KiB
Text
[gd_scene load_steps=12 format=3 uid="uid://bojbawyoy11i4"]
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[ext_resource type="Script" path="res://Scripts/Player.gd" id="2_0sf88"]
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[ext_resource type="Material" uid="uid://cr4ra7ijk1uec" path="res://Assets/Materials/floor.tres" id="2_8fy0v"]
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[sub_resource type="Shader" id="Shader_gv186"]
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code = "shader_type spatial;
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#define USE_ALPHA 0
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#define USE_ALPHA_CUTOFF 0
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#define USE_EMISSION 0
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#define USE_REFLECTIONS 0
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#define USE_NORMAL_MAP 0
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#define USE_OCCLUSION 0
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#define USE_ANISOTROPY 0
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#define USE_BACKLIGHT 0
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#define USE_REFRACTION 0
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#if USE_ALPHA
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render_mode depth_draw_always;
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#endif
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#include \"includes/base-cel-shader.gdshaderinc\"
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#if USE_EMISSION
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#include \"includes/emission.gdshaderinc\"
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#endif
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#if USE_REFLECTIONS
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#include \"includes/reflections.gdshaderinc\"
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#endif
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#if USE_NORMAL_MAP
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#include \"includes/normal-map.gdshaderinc\"
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#endif
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#if USE_OCCLUSION
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#include \"includes/occlusion.gdshaderinc\"
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#endif
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#if USE_ANISOTROPY
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#include \"includes/anisotropy.gdshaderinc\"
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#endif
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#if USE_BACKLIGHT
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#include \"includes/backlight.gdshaderinc\"
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#endif
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#if USE_REFRACTION
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#include \"includes/refraction.gdshaderinc\"
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#elif !USE_REFRACTION && USE_ALPHA
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#include \"includes/transparency.gdshaderinc\"
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#endif
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group_uniforms BaseProperties;
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#if USE_ALPHA_CUTOFF
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uniform float alpha_cutoff: hint_range(0.0, 1.0) = 0.5;
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#endif
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uniform vec4 color: source_color = vec4(0.7, 0.12, 0.86, 1.0);
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uniform sampler2D base_texture: source_color;
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uniform vec4 specular: source_color = vec4(0.3, 0.3, 0.3, 0.5);
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uniform sampler2D specular_texture: hint_default_white;
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uniform vec4 fresnel: source_color = vec4(0.2, 0.2, 0.2, 0.3);
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uniform sampler2D fresnel_texture: hint_default_white;
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group_uniforms;
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varying vec3 SPECULAR_COLOR;
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varying float SPECULAR_STRENGTH;
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varying vec3 FRESNEL_COLOR;
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varying float FRESNEL_STRENGTH;
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group_uniforms Tiling;
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uniform vec2 uv_scale = vec2(1,1);
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uniform vec2 uv_offset = vec2(0,0);
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group_uniforms;
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void vertex() {
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UV = UV * uv_scale.xy + uv_offset.xy;
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}
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void fragment() {
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ALBEDO = color.rgb * texture(base_texture, UV).rgb;
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#if USE_ALPHA
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float alpha = color.a * texture(base_texture, UV).a;
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ALBEDO *= alpha;
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#elif USE_ALPHA_CUTOFF
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ALPHA = color.a * texture(base_texture, UV).a;
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ALPHA_SCISSOR_THRESHOLD = color.a * texture(base_texture, UV).a;
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#endif
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#if USE_REFRACTION && USE_ALPHA
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EMISSION += refraction_fragment(alpha, NORMAL, SCREEN_UV, FRAGCOORD.z);
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#elif !USE_REFRACTION && USE_ALPHA
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EMISSION += transparency_fragment(alpha, SCREEN_UV);
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#endif
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SPECULAR_COLOR = specular.rgb * texture(specular_texture, UV).rgb;
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SPECULAR_STRENGTH = specular.a * texture(specular_texture, UV).a;
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FRESNEL_COLOR = fresnel.rgb * texture(fresnel_texture, UV).rgb;
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FRESNEL_STRENGTH = fresnel.a * texture(fresnel_texture, UV).a;
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#if USE_EMISSION
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EMISSION += emission_fragment(UV);
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#endif
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#if USE_REFLECTIONS
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Surface surf = reflections_fragment(UV);
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METALLIC = surf.metallic;
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ROUGHNESS = surf.roughness;
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#endif
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#if USE_NORMAL_MAP
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NormalData normal = normal_map_fragment(UV, NORMAL, TANGENT, BINORMAL);
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NORMAL = normal.vector;
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NORMAL_MAP = normal.map;
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NORMAL_MAP_DEPTH = normal.depth;
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#endif
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#if USE_OCCLUSION
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OcclusionData occlusion = occlusion_fragment(UV);
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AO = occlusion.ao;
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AO_LIGHT_AFFECT = occlusion.ao_light_affect;
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#endif
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#if USE_ANISOTROPY
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AnisotropyData aniso = anisotropy_fragment(UV);
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ANISOTROPY_DIR = aniso.direction;
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ANISOTROPY_RATIO = aniso.ratio;
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#endif
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#if USE_BACKLIGHT
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BACKLIGHT = backlight_fragment(UV);
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#endif
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}
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void light() {
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#if USE_BACKLIGHT
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DIFFUSE_LIGHT += backlight_diffuse(
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ALBEDO,
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LIGHT_COLOR,
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LIGHT,
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NORMAL,
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ATTENUATION,
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BACKLIGHT
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);
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#else
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DIFFUSE_LIGHT += diffuse_light(
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ALBEDO,
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LIGHT_COLOR,
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LIGHT,
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NORMAL,
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ATTENUATION
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);
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#endif
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#if USE_ANISOTROPY
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SPECULAR_LIGHT += anisotropy_specular(
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LIGHT_COLOR,
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SPECULAR_COLOR,
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SPECULAR_STRENGTH,
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NORMAL,
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VIEW,
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LIGHT,
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ATTENUATION,
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UV,
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ANISOTROPY_DIR,
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ANISOTROPY_RATIO
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);
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#else
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SPECULAR_LIGHT += specular_light(
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LIGHT_COLOR,
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SPECULAR_COLOR,
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SPECULAR_STRENGTH,
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NORMAL,
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VIEW,
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LIGHT,
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ATTENUATION
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);
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#endif
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SPECULAR_LIGHT += fresnel_light(
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LIGHT_COLOR,
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FRESNEL_COLOR,
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FRESNEL_STRENGTH,
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NORMAL,
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VIEW,
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LIGHT,
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ATTENUATION
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);
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}
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"
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_0th4j"]
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render_priority = 0
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shader = SubResource("Shader_gv186")
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shader_parameter/color = Color(1, 1, 1, 1)
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shader_parameter/specular = Color(0.3, 0.3, 0.3, 0.5)
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shader_parameter/fresnel = Color(0.2, 0.2, 0.2, 0.3)
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shader_parameter/uv_scale = Vector2(1, 1)
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shader_parameter/uv_offset = Vector2(0, 0)
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[sub_resource type="BoxMesh" id="BoxMesh_67chd"]
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material = SubResource("ShaderMaterial_0th4j")
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size = Vector3(10, 1, 10)
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[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_drsh3"]
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data = PackedVector3Array(-5, 0.5, 5, 5, 0.5, 5, -5, -0.5, 5, 5, 0.5, 5, 5, -0.5, 5, -5, -0.5, 5, 5, 0.5, -5, -5, 0.5, -5, 5, -0.5, -5, -5, 0.5, -5, -5, -0.5, -5, 5, -0.5, -5, 5, 0.5, 5, 5, 0.5, -5, 5, -0.5, 5, 5, 0.5, -5, 5, -0.5, -5, 5, -0.5, 5, -5, 0.5, -5, -5, 0.5, 5, -5, -0.5, -5, -5, 0.5, 5, -5, -0.5, 5, -5, -0.5, -5, 5, 0.5, 5, -5, 0.5, 5, 5, 0.5, -5, -5, 0.5, 5, -5, 0.5, -5, 5, 0.5, -5, -5, -0.5, 5, 5, -0.5, 5, -5, -0.5, -5, 5, -0.5, 5, 5, -0.5, -5, -5, -0.5, -5)
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_5q2rg"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_a6eig"]
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[sub_resource type="BoxMesh" id="BoxMesh_21vdj"]
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material = ExtResource("2_8fy0v")
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[sub_resource type="BoxShape3D" id="BoxShape3D_nndy8"]
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[sub_resource type="MeshLibrary" id="MeshLibrary_udrkc"]
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item/0/name = "dsa"
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item/0/mesh = SubResource("BoxMesh_21vdj")
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item/0/mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/shapes = [SubResource("BoxShape3D_nndy8"), Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)]
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item/0/navigation_mesh_transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
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item/0/navigation_layers = 1
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[node name="TestZone" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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process_mode = 4
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visible = false
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mesh = SubResource("BoxMesh_67chd")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_drsh3")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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process_mode = 4
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.95936, 0.687725, -3.34325)
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visible = false
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mesh = SubResource("BoxMesh_67chd")
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[node name="StaticBody3D" type="StaticBody3D" parent="MeshInstance3D2"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MeshInstance3D2/StaticBody3D"]
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shape = SubResource("ConcavePolygonShape3D_drsh3")
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[node name="Player" type="CharacterBody3D" parent="." node_paths=PackedStringArray("camera")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.83982, 0)
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script = ExtResource("2_0sf88")
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camera = NodePath("Camera3D")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Player"]
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mesh = SubResource("CapsuleMesh_5q2rg")
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skeleton = NodePath("../..")
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[node name="Camera3D" type="Camera3D" parent="Player"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.621505, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
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shape = SubResource("CapsuleShape3D_a6eig")
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.94042, 0)
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light_color = Color(0.69761, 0.418962, 0.0472636, 1)
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omni_range = 15.748
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omni_attenuation = 0.210224
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[node name="GridMap" type="GridMap" parent="."]
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mesh_library = SubResource("MeshLibrary_udrkc")
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cell_size = Vector3(1, 1, 1)
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data = {
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"cells": PackedInt32Array(65533, 65534, 851968, 65532, 65534, 851968, 65533, 65533, 851968, 65532, 65533, 851968, 65534, 65531, 851968, 65533, 65531, 851968, 65532, 65531, 851968, 65531, 65531, 851968, 65530, 65531, 851968, 65529, 65531, 851968, 65532, 65526, 851968, 65531, 65526, 851968, 65530, 65526, 851968, 65529, 65526, 851968, 65528, 65526, 851968, 65527, 65526, 851968, 65526, 65526, 851968, 65525, 65526, 851968, 65526, 65525, 851968, 65527, 65525, 851968, 65528, 65525, 851968, 65529, 65525, 851968, 65530, 65525, 851968, 65531, 65525, 851968, 65532, 65525, 851968, 65533, 65525, 851968, 65525, 65525, 851968, 65524, 65525, 851968, 65524, 65526, 851968, 65523, 65525, 851968, 65523, 65526, 851968, 65522, 65527, 851968, 65523, 65527, 851968, 65523, 65528, 851968, 65523, 65529, 851968, 65523, 65530, 851968, 65523, 65531, 851968, 65523, 65532, 851968, 196595, 65525, 851968, 196596, 65525, 851968, 196597, 65525, 851968, 196598, 65525, 851968, 196599, 65525, 851968, 196600, 65525, 851968, 196601, 65525, 851968, 196602, 65525, 851968, 196603, 65525, 851968, 196604, 65525, 851968, 196605, 65526, 851968, 196604, 65526, 851968, 196603, 65526, 851968, 196602, 65526, 851968, 196601, 65526, 851968, 196600, 65526, 851968, 196599, 65526, 851968, 196598, 65526, 851968, 196597, 65526, 851968, 196596, 65526, 851968, 196595, 65526, 851968, 196594, 65526, 851968, 131059, 65526, 851968, 131060, 65526, 851968, 131061, 65526, 851968, 131062, 65526, 851968, 131062, 65527, 851968, 131063, 65527, 851968, 131064, 65527, 851968, 131065, 65527, 851968, 131066, 65527, 851968, 131066, 65526, 851968, 131067, 65526, 851968, 131068, 65526, 851968, 131065, 65526, 851968, 131064, 65526, 851968, 131063, 65526, 851968, 131064, 3, 851968, 131063, 3, 851968, 131062, 3, 851968, 131062, 4, 851968, 131063, 4, 851968, 131063, 5, 786432, 131064, 5, 786432, 131065, 5, 786432, 131065, 4, 983040, 131064, 4, 851968, 131068, 8, 851968, 131063, 9, 786432, 131056, 0, 786432, 131059, 5, 786432, 131058, 5, 786432, 131057, 5, 786432, 131056, 5, 786432, 131056, 4, 786432, 131055, 4, 786432, 131055, 3, 786432, 131055, 2, 786432, 131056, 2, 786432, 131056, 1, 786432, -65550, 0, 786432, -65549, 0, 786432, -13, 0, 786432, -12, 0, 786432, 65524, 0, 786432, 65523, 0, 786432, 131059, 0, 786432, 131058, 0, 786432, 65522, 0, 786432, -14, 0, 786432, 65521, 0, 786432, -15, 0, 786432, 196594, 0, 786432, 196593, 0, 786432, 131057, 0, 786432, 65520, 0, 786432, -16, 0, 786432, -65551, 0, 786432, -131087, 0, 786432, -196623, 0, 786432, -196622, 0, 786432, -131086, 0, 786432, 262130, 0, 786432, 262129, 0, 786432, 327665, 0, 786432, 262128, 0, 786432, 196592, 0, 786432, -196621, 0, 786432, -131085, 0, 786432, -65548, 0, 786432, 196595, 0, 786432, -262158, 0, 786432, -262157, 0, 786432, -131084, 0, 786432, -65547, 0, 786432, -11, 0, 786432, 65525, 0, 786432, 131061, 0, 786432, 196597, 0, 786432, 196596, 0, 786432, 262132, 0, 786432, 327667, 0, 786432, 393203, 0, 786432, 393202, 0, 786432, 393201, 0, 786432, 327664, 0, 786432, 131055, 0, 786432, 65519, 0, 786432, -17, 0, 786432, -65552, 0, 786432, -131088, 0, 786432, -262160, 0, 786432, -327694, 0, 786432, -327693, 0, 786432, -262156, 0, 786432, -196620, 0, 786432, 131060, 0, 786432, 262131, 0, 786432, 327666, 0, 786432, -65553, 0, 786432, -131089, 0, 786432, -196625, 0, 786432, -196624, 0, 786432, -262159, 0, 786432, -327695, 0, 786432, 131062, 5, 786432, 131062, 6, 786432, 131062, 7, 786432, 131062, 8, 786432, 131062, 9, 786432, 131063, 6, 786432, 131063, 7, 786432, 131063, 8, 786432, 131064, 6, 786432, 131064, 7, 786432, 131064, 8, 786432, 131064, 9, 786432, 131065, 6, 786432, 131065, 7, 786432, 131065, 8, 786432, 131065, 9, 786432, 131066, 5, 786432, 131066, 6, 786432, 131066, 7, 786432, 131066, 8, 786432, 131066, 9, 786432, 131067, 5, 983040, 131067, 6, 786432, 131067, 7, 786432, 131067, 8, 786432, 131067, 9, 786432, 131065, 3, 983040, 131066, 4, 983040, 131068, 5, 983040, 131068, 6, 983040, 131067, 4, 983040, 131066, 3, 983040, 131066, 2, 983040, 131065, 2, 983040, 131067, 3, 983040, 131069, 6, 983040, 131069, 5, 983040, 131068, 4, 983040, 131067, 2, 983040, 131066, 1, 983040, 131068, 3, 983040, 131069, 4, 983040, 131070, 5, 983040, 131070, 6, 983040, 131068, 2, 983040, 131070, 4, 983040, 131071, 5, 983040, 131069, 3, 983040, 131068, 1, 983040, 131069, 1, 983040, 131070, 2, 983040, 131070, 3, 983040, 131071, 3, 983040, 131069, 2, 983040, 131068, 0, 983040, 65536, 5, 983040, 131071, 4, 983040, 65536, 4, 983040, 131070, 1, 983040, 131071, 2, 983040, 65536, 3, 983040, 65534, 0, 983040, 65534, 1, 983040, 65535, 1, 983040, 0, 1, 983040, 65533, 0, 983040, 65535, 0, 983040, 0, 0, 983040, 1, 0, 983040, 1, 1, 983040, 2, 1, 983040, 65533, 65535, 983040, 65532, 65535, 983040, 65534, 65535, 983040, 65535, 65535, 983040, 2, 0, 983040, 0, 65535, 983040, 65534, 65534, 983040, 65535, 65534, 983040, 1, 65535, 983040, 2, 65535, 983040, 0, 65534, 983040, 1, 65534, 983040, 65535, 65533, 983040, 65534, 65533, 983040, 0, 65533, 983040, 2, 65534, 983040, 1, 65533, 983040)
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}
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metadata/_editor_floor_ = Vector3(0, 0, 0)
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