its coming together
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3e0e23c28c
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1dadffeac4
11 changed files with 290 additions and 28 deletions
77
2dWorld.tscn
77
2dWorld.tscn
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@ -1,27 +1,44 @@
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[gd_scene load_steps=4 format=3 uid="uid://biu528mgexdyp"]
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[gd_scene load_steps=7 format=3 uid="uid://biu528mgexdyp"]
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[ext_resource type="Texture2D" uid="uid://cdw1vlidvg2yt" path="res://Sprites/Cyclone.png" id="1_1wkcu"]
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[ext_resource type="Texture2D" uid="uid://b48ofysofsffi" path="res://icon.svg" id="1_2uw02"]
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[ext_resource type="Script" uid="uid://u353j4q7l26d" path="res://cyclone.gd" id="1_xr6w1"]
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[ext_resource type="Script" uid="uid://b1w10iwwhm5bj" path="res://addons/Fantail-Interactive.top_down_camera/td_camera_2d.gd" id="4_u230a"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_xr6w1"]
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radius = 32.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xr6w1"]
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size = Vector2(674, 28)
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[node name="2dWorld" type="Node2D"]
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[node name="WorldMap" type="Sprite2D" parent="."]
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modulate = Color(1.8049e-07, 0.391665, 0.150329, 1)
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position = Vector2(589, 319)
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scale = Vector2(5, 5)
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texture = ExtResource("1_2uw02")
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[node name="Cyclone" type="Node2D" parent="." node_paths=PackedStringArray("sprite", "label", "wind_speed_label")]
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[node name="Cyclone" type="RigidBody2D" parent="." node_paths=PackedStringArray("sprite", "label", "wind_speed_label", "line")]
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position = Vector2(572, 229)
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gravity_scale = 0.0
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lock_rotation = true
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script = ExtResource("1_xr6w1")
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sprite = NodePath("Sprite2D")
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label = NodePath("cLabel")
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wind_speed_label = NodePath("wsLabel")
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line = NodePath("Line2D")
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[node name="Sprite2D" type="Sprite2D" parent="Cyclone"]
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scale = Vector2(0.2, 0.2)
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texture = ExtResource("1_1wkcu")
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[node name="Line2D" type="Line2D" parent="Cyclone"]
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position = Vector2(-572, -229)
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width = 2.0
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default_color = Color(0.656747, 0, 0.0830602, 1)
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joint_mode = 2
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[node name="cLabel" type="Label" parent="Cyclone"]
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offset_left = -21.0
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offset_top = -11.0
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@ -42,32 +59,50 @@ text = "1"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Timer" type="Timer" parent="Cyclone"]
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[node name="changeTimer" type="Timer" parent="Cyclone"]
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wait_time = 5.0
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autostart = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Cyclone"]
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shape = SubResource("CircleShape2D_xr6w1")
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[node name="newPointTimer" type="Timer" parent="Cyclone"]
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wait_time = 0.5
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autostart = true
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[node name="Background" type="CanvasLayer" parent="."]
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layer = -1
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[node name="UI" type="Control" parent="Background"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="wall" type="StaticBody2D" parent="."]
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position = Vector2(581, -12)
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[node name="VBoxContainer" type="VBoxContainer" parent="Background/UI"]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 40.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="wall"]
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shape = SubResource("RectangleShape2D_xr6w1")
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[node name="LoadImage" type="Button" parent="Background/UI/VBoxContainer"]
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layout_mode = 2
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text = "Load Image"
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[node name="wall2" type="StaticBody2D" parent="."]
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position = Vector2(592, 647)
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[node name="Spawn" type="Button" parent="Background/UI/VBoxContainer"]
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layout_mode = 2
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text = "Spawn Cyclone"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="wall2"]
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shape = SubResource("RectangleShape2D_xr6w1")
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[connection signal="timeout" from="Cyclone/Timer" to="Cyclone" method="_on_timer_timeout"]
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[node name="wall3" type="StaticBody2D" parent="."]
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position = Vector2(259, 317)
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rotation = 1.5708
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[node name="CollisionShape2D" type="CollisionShape2D" parent="wall3"]
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shape = SubResource("RectangleShape2D_xr6w1")
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[node name="wall4" type="StaticBody2D" parent="."]
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position = Vector2(909, 326)
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rotation = 1.5708
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[node name="CollisionShape2D" type="CollisionShape2D" parent="wall4"]
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shape = SubResource("RectangleShape2D_xr6w1")
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[node name="TDCamera2D" type="Camera2D" parent="."]
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position = Vector2(579, 330)
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script = ExtResource("4_u230a")
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metadata/_custom_type_script = "uid://b1w10iwwhm5bj"
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[connection signal="timeout" from="Cyclone/changeTimer" to="Cyclone" method="_on_timer_timeout"]
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[connection signal="timeout" from="Cyclone/newPointTimer" to="Cyclone" method="_on_new_point_timer_timeout"]
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