[gd_scene load_steps=7 format=3 uid="uid://biu528mgexdyp"] [ext_resource type="Texture2D" uid="uid://cdw1vlidvg2yt" path="res://Sprites/Cyclone.png" id="1_1wkcu"] [ext_resource type="Texture2D" uid="uid://b48ofysofsffi" path="res://icon.svg" id="1_2uw02"] [ext_resource type="Script" uid="uid://u353j4q7l26d" path="res://cyclone.gd" id="1_xr6w1"] [ext_resource type="Script" uid="uid://b1w10iwwhm5bj" path="res://addons/Fantail-Interactive.top_down_camera/td_camera_2d.gd" id="4_u230a"] [sub_resource type="CircleShape2D" id="CircleShape2D_xr6w1"] radius = 32.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_xr6w1"] size = Vector2(674, 28) [node name="2dWorld" type="Node2D"] [node name="WorldMap" type="Sprite2D" parent="."] modulate = Color(1.8049e-07, 0.391665, 0.150329, 1) position = Vector2(589, 319) scale = Vector2(5, 5) texture = ExtResource("1_2uw02") [node name="Cyclone" type="RigidBody2D" parent="." node_paths=PackedStringArray("sprite", "label", "wind_speed_label", "line")] position = Vector2(572, 229) gravity_scale = 0.0 lock_rotation = true script = ExtResource("1_xr6w1") sprite = NodePath("Sprite2D") label = NodePath("cLabel") wind_speed_label = NodePath("wsLabel") line = NodePath("Line2D") [node name="Sprite2D" type="Sprite2D" parent="Cyclone"] scale = Vector2(0.2, 0.2) texture = ExtResource("1_1wkcu") [node name="Line2D" type="Line2D" parent="Cyclone"] position = Vector2(-572, -229) width = 2.0 default_color = Color(0.656747, 0, 0.0830602, 1) joint_mode = 2 [node name="cLabel" type="Label" parent="Cyclone"] offset_left = -21.0 offset_top = -11.0 offset_right = 19.0 offset_bottom = 12.0 size_flags_horizontal = 4 text = "1" horizontal_alignment = 1 vertical_alignment = 1 [node name="wsLabel" type="Label" parent="Cyclone"] offset_left = -21.0 offset_top = -66.0 offset_right = 19.0 offset_bottom = -43.0 size_flags_horizontal = 4 text = "1" horizontal_alignment = 1 vertical_alignment = 1 [node name="changeTimer" type="Timer" parent="Cyclone"] wait_time = 5.0 autostart = true [node name="CollisionShape2D" type="CollisionShape2D" parent="Cyclone"] shape = SubResource("CircleShape2D_xr6w1") [node name="newPointTimer" type="Timer" parent="Cyclone"] wait_time = 0.5 autostart = true [node name="Background" type="CanvasLayer" parent="."] layer = -1 [node name="wall" type="StaticBody2D" parent="."] position = Vector2(581, -12) [node name="CollisionShape2D" type="CollisionShape2D" parent="wall"] shape = SubResource("RectangleShape2D_xr6w1") [node name="wall2" type="StaticBody2D" parent="."] position = Vector2(592, 647) [node name="CollisionShape2D" type="CollisionShape2D" parent="wall2"] shape = SubResource("RectangleShape2D_xr6w1") [node name="wall3" type="StaticBody2D" parent="."] position = Vector2(259, 317) rotation = 1.5708 [node name="CollisionShape2D" type="CollisionShape2D" parent="wall3"] shape = SubResource("RectangleShape2D_xr6w1") [node name="wall4" type="StaticBody2D" parent="."] position = Vector2(909, 326) rotation = 1.5708 [node name="CollisionShape2D" type="CollisionShape2D" parent="wall4"] shape = SubResource("RectangleShape2D_xr6w1") [node name="TDCamera2D" type="Camera2D" parent="."] position = Vector2(579, 330) script = ExtResource("4_u230a") metadata/_custom_type_script = "uid://b1w10iwwhm5bj" [connection signal="timeout" from="Cyclone/changeTimer" to="Cyclone" method="_on_timer_timeout"] [connection signal="timeout" from="Cyclone/newPointTimer" to="Cyclone" method="_on_new_point_timer_timeout"]