spool deletion offered on unload

This commit is contained in:
Tabby 2025-11-02 13:35:08 +11:00
parent 788633c014
commit 03e0f0d5a8
2 changed files with 66 additions and 6 deletions

View file

@ -1,6 +1,7 @@
extends RefCounted
var printer_edit : Printer = null
var endangered_spool : Spool = null
func on_ready(main, bot: DiscordBot) -> void:
bot.interaction_create.connect(on_interaction_create)
@ -34,16 +35,29 @@ func execute(main, bot: DiscordBot, interaction: DiscordInteraction, options: Ar
if printer.spools.size() == 1:
var unloading_spool : Spool = printer.spools[0]
endangered_spool = unloading_spool
printer_exists = true
spool_name = unloading_spool.name
Library.save.spools.append(unloading_spool)
printer.spools.erase(unloading_spool)
Library.save_data()
var response : String = "returned `" + spool_name + "` to the library"
var response : String = "returned `" + spool_name + "` to the library, would you like to keep it there or delete it"
#var response : String = "Loaded `"+ spool_editing.name + "` into `" + printer_editing.name + "` and unloaded `" + endangered_spool.name + "` would you like to keep or delete the old spool: `" + endangered_spool.name + "` ?"
#var embed = Embed.new().set_description(Library.list_printers())
var row = MessageActionRow.new()
var delete_button = MessageButton.new().set_style(MessageButton.STYLES.DANGER)
delete_button.set_custom_id('delete-unloadspool')
delete_button.set_label("Yes, delete " + endangered_spool.name)
var keep_button = MessageButton.new().set_style(MessageButton.STYLES.DEFAULT)
keep_button.set_custom_id('keep-unloadspool')
keep_button.set_label("No, keep the old spool")
row.add_component(delete_button)
row.add_component(keep_button)
interaction.reply({
"content": response,
#"embeds":[embed],
#"components":[row],
"components":[row],
})
else: #printer has multiple spools loaded:
@ -86,7 +100,7 @@ func execute(main, bot: DiscordBot, interaction: DiscordInteraction, options: Ar
pass
func on_interaction_create(bot: DiscordBot, interaction : DiscordInteraction):
if not interaction.is_select_menu():
if not (interaction.is_select_menu() or interaction.is_button()) :
return
if(interaction.data.custom_id == "spool-select"):
@ -99,12 +113,57 @@ func on_interaction_create(bot: DiscordBot, interaction : DiscordInteraction):
if spool.name == spool_unloading:
Library.save.spools.append(spool)
printer_edit.spools.erase(spool)
endangered_spool = spool
Library.save_data()
#var response : String = "Loaded `"+ spool_editing.name + "` into `" + printer_editing.name + "` and unloaded `" + endangered_spool.name + "` would you like to keep or delete the old spool: `" + endangered_spool.name + "` ?"
#var embed = Embed.new().set_description(Library.list_printers())
var row = MessageActionRow.new()
var delete_button = MessageButton.new().set_style(MessageButton.STYLES.DANGER)
delete_button.set_custom_id('delete-unloadspool')
delete_button.set_label("Yes, delete " + endangered_spool.name)
var keep_button = MessageButton.new().set_style(MessageButton.STYLES.DEFAULT)
keep_button.set_custom_id('keep-unloadspool')
keep_button.set_label("No, keep the old spool")
row.add_component(delete_button)
row.add_component(keep_button)
interaction.update({
"content" : "returned `" + spool.name + "` to the library" ,
"components" : [],
"content" : "returned `" + spool.name + "` to the library, would you like to delete it?" ,
"components":[row],
})
break
if(interaction.data.custom_id == "delete-unloadspool"):
if not Tools.check_perms(interaction):
return
#print("deleting: " + endangered_printer)
for spool in Library.save.spools:
if spool == endangered_spool:
Library.save.spools.erase(spool)
Library.save_data()
var embed = Embed.new().set_description(endangered_spool.name + " has been removed")
endangered_spool = null
var new_embeds = interaction.message.embeds + [embed]
interaction.update({
"content": interaction.message.content,
"embeds": new_embeds,
"components": []
})
elif(interaction.data.custom_id == "keep-unloadspool"):
if not Tools.check_perms(interaction):
return
endangered_spool = null
var embed = Embed.new().set_description("spool will be kept in library")
var new_embeds = interaction.message.embeds + [embed]
interaction.update({
"content": interaction.message.content,
"embeds": new_embeds,
"components": []
})