extends Control var following = false var dragging_start_position : Vector2i = Vector2i() @export var options_menu : PopupMenu func _on_TitleBar_gui_input(event): if event is InputEventMouseButton: #print(event) if event.get_button_index() == 1: following = !following dragging_start_position = get_local_mouse_position() if event.get_button_index() == 2: open_menu() func _process(_delta): if following: get_window().position = get_window().position + Vector2i(get_global_mouse_position()) - dragging_start_position #OS.set_window_position(OS.window_position + get_global_mouse_position() - dragging_start_position) #if (Input.is_action_just_pressed("ui_up")): #get_window().size += Vector2i(100,90) #print(DisplayServer.window_get_mode()) if(DisplayServer.window_get_mode() == 1): #prevent program from being minimised #print("T_T") DisplayServer.window_set_mode(0) #get_window().request_attention() get_window().grab_focus() func open_menu(): options_menu.show() # #func _on_CloseButton_pressed(): #get_tree().quit() #func _on_MinimizeButton_pressed(): func _on_popup_menu_id_pressed(id: int) -> void: if id == 2: get_window().size = Vector2i(200,180) options_menu.set_item_checked(2, false) options_menu.set_item_checked(3, true) options_menu.set_item_checked(4, false) options_menu.set_item_checked(5, false) elif id == 3: get_window().size = Vector2i(300,270) options_menu.set_item_checked(2, false) options_menu.set_item_checked(3, false) options_menu.set_item_checked(4, true) options_menu.set_item_checked(5, false) elif id == 4: get_window().size = Vector2i(400,360) options_menu.set_item_checked(2, false) options_menu.set_item_checked(3, false) options_menu.set_item_checked(4, false) options_menu.set_item_checked(5, true) elif id == 5: get_window().size = Vector2i(150,135) options_menu.set_item_checked(2, true) options_menu.set_item_checked(3, false) options_menu.set_item_checked(4, false) options_menu.set_item_checked(5, false)