diff --git a/presentation_theme.tres b/presentation_theme.tres index b4b0cce..eae9f9d 100644 --- a/presentation_theme.tres +++ b/presentation_theme.tres @@ -2,8 +2,8 @@ [resource] RichTextLabel/colors/default_color = Color(0, 0, 0, 1) -RichTextLabel/font_sizes/bold_font_size = 30 -RichTextLabel/font_sizes/bold_italics_font_size = 30 -RichTextLabel/font_sizes/italics_font_size = 30 -RichTextLabel/font_sizes/mono_font_size = 30 -RichTextLabel/font_sizes/normal_font_size = 30 +RichTextLabel/font_sizes/bold_font_size = 40 +RichTextLabel/font_sizes/bold_italics_font_size = 40 +RichTextLabel/font_sizes/italics_font_size = 40 +RichTextLabel/font_sizes/mono_font_size = 40 +RichTextLabel/font_sizes/normal_font_size = 40 diff --git a/tools/presentation.tscn b/tools/presentation.tscn index 6d9c14a..80c8b35 100644 --- a/tools/presentation.tscn +++ b/tools/presentation.tscn @@ -43,6 +43,7 @@ visible = false layout_mode = 1 [node name="TextureRect2" parent="Slides/1/PanelContainer" index="0"] +texture_filter = 2 texture = ExtResource("3_ipheb") expand_mode = 3 @@ -54,6 +55,7 @@ visible = false layout_mode = 1 [node name="TextureRect2" parent="Slides/2/PanelContainer" index="0"] +texture_filter = 2 texture = ExtResource("4_s3h6q") expand_mode = 3 @@ -65,6 +67,7 @@ visible = false layout_mode = 1 [node name="TextureRect2" parent="Slides/3/PanelContainer" index="0"] +texture_filter = 2 texture = ExtResource("5_soan3") expand_mode = 3 @@ -76,6 +79,7 @@ visible = false layout_mode = 1 [node name="TextureRect2" parent="Slides/4/PanelContainer" index="0"] +texture_filter = 2 texture = ExtResource("6_02god") expand_mode = 3 @@ -136,7 +140,9 @@ text = "Open source means that the original source code is freely available. Thi [ul]Redistributable Modifiable Collaborative -Free forever!" +Free forever![/ul] + +And of couse, that means that unlike some other engines... (ahem Unity) you'll never need to worry about surprise install fees!" [node name="Footer" parent="Slides/What is open source?" index="2"] visible = false @@ -147,43 +153,74 @@ visible = false layout_mode = 1 [node name="Header" parent="Slides/Games made in Godot" index="0"] -title = "What has been made in Godot?" +title = "Games made in Godot!" subtitle = "" +[node name="RichTextLabel" parent="Slides/Games made in Godot/ColorRect/MarginContainer/HBoxContainer" index="0"] +text = "In addition to our games, there are a number of other games that are being made, or have been made in godot. Heres some exampels: +[ul] Buckshot Roulette + Slay Spire 2 + Unrailed 2 + Dome Keeper + PVKK [font_size=20]Planetenverteidigungskanonenkommandant[/font_size] +[/ul] + +" + [node name="Footer" parent="Slides/Games made in Godot" index="2"] -text = "Things are coming along well~" +text = "check out more at godotengine.org/showcase !" [node name="Benefits for game dev" parent="Slides" instance=ExtResource("3_o6pbq")] visible = false layout_mode = 1 [node name="Header" parent="Slides/Benefits for game dev" index="0"] -title = "Meowww!!!" -subtitle = "This is the third slide" +title = "Benefits for Game Developer" +subtitle = "" + +[node name="RichTextLabel" parent="Slides/Benefits for game dev/ColorRect/MarginContainer/HBoxContainer" index="0"] +text = "[ul] True 2D and 3D rendering engines[/ul] + [font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it too of course)[/font_size] +[ul] Supports Windows, Mac, Linux, Android and IOS + Really good support for HTML web builds - great for uploading to itch.io + Support for VR + High Quality rendering +" [node name="Footer" parent="Slides/Benefits for game dev" index="2"] text = "Things are coming along well~" [node name="What makes Godot different?" parent="Slides" instance=ExtResource("3_o6pbq")] -visible = false layout_mode = 1 [node name="Header" parent="Slides/What makes Godot different?" index="0"] -title = "Meowww!!!" -subtitle = "This is the third slide" +title = "What makes godot different?" +subtitle = "" + +[node name="RichTextLabel" parent="Slides/What makes Godot different?/ColorRect/MarginContainer/HBoxContainer" index="0"] +text = "[ul] Built in code editor - includes autocomplete and inbuilt access to docs + Choose to program in either gdscript or C# + Animation editor allows for easy editing of keyframes and managing tracks + Signals allow you to create events that other nodes in the game can subscribe to + Robust UI layout system " [node name="Footer" parent="Slides/What makes Godot different?" index="2"] text = "Things are coming along well~" [node name="Limitations" parent="Slides" instance=ExtResource("3_o6pbq")] -visible = false layout_mode = 1 [node name="Header" parent="Slides/Limitations" index="0"] -title = "Meowww!!!" -subtitle = "This is the third slide" +title = "Limitations" +subtitle = "mrowww...." + +[node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"] +text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service + The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot! + Due to being newer and not currenty widely used in the industry, the community is smaller " [node name="Footer" parent="Slides/Limitations" index="2"] +visible = false text = "Things are coming along well~" [node name="Godot\'s killer features - File Size" parent="Slides" instance=ExtResource("3_o6pbq")]