From b7b5e50ecea5558c8b329046d384aa9728950fc2 Mon Sep 17 00:00:00 2001 From: EthanLucas Date: Fri, 27 Sep 2024 19:15:55 +1000 Subject: [PATCH] cooking on main (dont get mad tom pls) --- slides/standard.tscn | 2 ++ tools/presentation.tscn | 24 +++++++++--------------- 2 files changed, 11 insertions(+), 15 deletions(-) diff --git a/slides/standard.tscn b/slides/standard.tscn index 18fe26b..bba102b 100644 --- a/slides/standard.tscn +++ b/slides/standard.tscn @@ -41,11 +41,13 @@ layout_mode = 2 [node name="RichTextLabel" type="RichTextLabel" parent="ColorRect/MarginContainer/HBoxContainer"] layout_mode = 2 size_flags_horizontal = 3 +size_flags_vertical = 4 bbcode_enabled = true text = "[color=#E3266F]Game studios[/color] like Gamblify, GuaranApps, Kivano... [color=#26BFE3]Schools[/color] including School4Games Berlin, KidsCanCode... [color=#02E180]Content creators[/color] like Heartbeast, GamesFromScratch, [i]GDQuest[/i]... " +fit_content = true [node name="TextureRect" type="TextureRect" parent="ColorRect/MarginContainer/HBoxContainer"] layout_mode = 2 diff --git a/tools/presentation.tscn b/tools/presentation.tscn index edd4d1a..f698303 100644 --- a/tools/presentation.tscn +++ b/tools/presentation.tscn @@ -113,11 +113,9 @@ title = "What is Godot?" subtitle = "" [node name="RichTextLabel" parent="Slides/What is Godot?/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "It is an [u][b]open source[/b][/u] game engine. But wait... what does open source mean?" -fit_content = true [node name="TextureRect" parent="Slides/What is Godot?/ColorRect/MarginContainer/HBoxContainer" index="1"] size_flags_horizontal = 3 @@ -139,9 +137,7 @@ title = "What is Godot?" subtitle = "" [node name="RichTextLabel" parent="Slides/Glad You Asked!/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "[center] [font_size=150]I'm so glad you asked!" -fit_content = true [node name="TextureRect" parent="Slides/Glad You Asked!/ColorRect/MarginContainer/HBoxContainer" index="1"] visible = false @@ -159,7 +155,6 @@ title = "What is open source software?" subtitle = "" [node name="RichTextLabel" parent="Slides/What is open source?/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "Open source means that the original source code is freely available. This means that the engine is: [ul]Redistributable Modifiable @@ -167,7 +162,6 @@ Collaborative Free forever![/ul] And of couse, that means that unlike some other engines... (ahem Unity) you'll never need to worry about surprise install fees!" -fit_content = true [node name="ImageGallery" parent="Slides/What is open source?/ColorRect/MarginContainer/HBoxContainer" index="1" instance=ExtResource("9_ps7ws")] layout_mode = 2 @@ -221,7 +215,7 @@ subtitle = "" [node name="RichTextLabel" parent="Slides/Benefits for game dev/ColorRect/MarginContainer/HBoxContainer" index="0"] text = "[ul] True 2D and 3D rendering engines[/ul] - [font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it too of course)[/font_size] + [font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it to of course)[/font_size] [ul] Supports Windows, Mac, Linux, Android and IOS Really good support for HTML web builds - great for uploading to itch.io Support for VR @@ -278,7 +272,10 @@ subtitle = "mrowww...." [node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"] text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot! - Due to being newer and not currenty widely used in the industry, the community is smaller " + Due to being newer and not currenty widely used in the industry, the community is smaller. +[/ul] + +[font_size=50]Let's talk about Godot's killer features!" [node name="TextureRect" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="1"] texture = ExtResource("26_7we82") @@ -313,11 +310,9 @@ title = "Godot's killer features" subtitle = "Low system requirements" [node name="RichTextLabel" parent="Slides/Godot\'s killer features - Lower system requirements/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "Godot is very lightweight and runs on all kinds of devices, you dont need a gaming PC to make games in Godot unless you are working on huge scenes with lots of complex content! Pictured proof: Ethan's garbage laptop running Godot easily." -fit_content = true [node name="TextureRect" parent="Slides/Godot\'s killer features - Lower system requirements/ColorRect/MarginContainer/HBoxContainer" index="1"] texture = ExtResource("30_vu55w") @@ -327,6 +322,7 @@ visible = false text = "Things are coming along well~" [node name="Godot\'s killer features - Easy export for HTML" parent="Slides" instance=ExtResource("3_o6pbq")] +visible = false layout_mode = 1 [node name="Header" parent="Slides/Godot\'s killer features - Easy export for HTML" index="0"] @@ -334,12 +330,10 @@ title = "Godot's killer features" subtitle = "HTML Exports" [node name="RichTextLabel" parent="Slides/Godot\'s killer features - Easy export for HTML/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "Unlike Unity, Godots HTML exports are small and performant. This makes a perfect way to quickly show off your games without downloads, making it much easier for people to try out your game! " -fit_content = true [node name="TextureRect" parent="Slides/Godot\'s killer features - Easy export for HTML/ColorRect/MarginContainer/HBoxContainer" index="1"] custom_minimum_size = Vector2(1000, 8.8) @@ -360,13 +354,11 @@ title = "Godot's killer features" subtitle = "Asset Library" [node name="RichTextLabel" parent="Slides/Godot\'s killer features - Asset Library/ColorRect/MarginContainer/HBoxContainer" index="0"] -size_flags_vertical = 4 text = "The Godot Engine also includes an extensive library of free and open source assets available straight from the editor. Some we've used previously include: [ul] Simple FPS Controller (For first person games) MultiplayerInput (For handling inputs from multiple controllers) GodotSteam - A Godot wrapper for the Steamworks API, including the ability to include Peer to Peer online multiplayer! Dialogic (Dialogue manager for games)" -fit_content = true [node name="TextureRect" parent="Slides/Godot\'s killer features - Asset Library/ColorRect/MarginContainer/HBoxContainer" index="1"] texture = ExtResource("31_av5pq") @@ -376,7 +368,6 @@ visible = false text = "Things are coming along well~" [node name="Godot\'s killer features - Open Source (again)" parent="Slides" instance=ExtResource("3_o6pbq")] -visible = false layout_mode = 1 [node name="Header" parent="Slides/Godot\'s killer features - Open Source (again)" index="0"] @@ -392,6 +383,9 @@ That means: No cut of your earnings go to godot Anyone can contribute to improve the engine " +[node name="TextureRect" parent="Slides/Godot\'s killer features - Open Source (again)/ColorRect/MarginContainer/HBoxContainer" index="1"] +texture_filter = 2 + [node name="Footer" parent="Slides/Godot\'s killer features - Open Source (again)" index="2"] visible = false text = "Things are coming along well~"