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tabby-cook
12 changed files with 21 additions and 198 deletions
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IMG_6643.jpg
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@ -1,5 +0,0 @@
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# GoSlides
|
||||
|
||||
A Simple presentation tool made in Godot 4, currently very much WIP. We need to do a bit of work on the slide adding workflow to make it play nicer with version control systems
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||||
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||||
Based on Godot Power Pitch made for Godot 3: https://github.com/GDQuest/godot-power-pitch
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importer="texture"
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type="CompressedTexture2D"
|
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uid="uid://bf61sv1yojftm"
|
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path="res://.godot/imported/maxresdefault-ezgif.com-webp-to-png-converter.png-95879f10af61b2f7a7b516a42fa832cc.ctex"
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
|
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
|
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -41,13 +41,11 @@ layout_mode = 2
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[node name="RichTextLabel" type="RichTextLabel" parent="ColorRect/MarginContainer/HBoxContainer"]
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||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 4
|
||||
bbcode_enabled = true
|
||||
text = "[color=#E3266F]Game studios[/color] like Gamblify, GuaranApps, Kivano...
|
||||
[color=#26BFE3]Schools[/color] including School4Games Berlin, KidsCanCode...
|
||||
[color=#02E180]Content creators[/color] like Heartbeast, GamesFromScratch, [i]GDQuest[/i]...
|
||||
"
|
||||
fit_content = true
|
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|
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[node name="TextureRect" type="TextureRect" parent="ColorRect/MarginContainer/HBoxContainer"]
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layout_mode = 2
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@ -1,4 +1,4 @@
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|
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|
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[ext_resource type="Script" path="res://tools/Presentation.gd" id="1_qta7b"]
|
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|
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|
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@ -8,7 +8,7 @@
|
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|
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@ -30,10 +30,6 @@
|
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[ext_resource type="Texture2D" uid="uid://dsh82igoxdpgf" path="res://images/signals.webp" id="25_34hna"]
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[sub_resource type="LabelSettings" id="LabelSettings_gl1th"]
|
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font_color = Color(1, 0, 0, 1)
|
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@ -113,7 +109,7 @@ title = "What is Godot?"
|
|||
subtitle = ""
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/What is Godot?/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "It is an [u][b]open source[/b][/u] game engine.
|
||||
text = "It is an [u]open source[/u] game engine.
|
||||
|
||||
But wait... what does open source mean?"
|
||||
|
||||
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@ -137,7 +133,9 @@ title = "What is Godot?"
|
|||
subtitle = ""
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Glad You Asked!/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
size_flags_vertical = 4
|
||||
text = "[center] [font_size=150]I'm so glad you asked!"
|
||||
fit_content = true
|
||||
|
||||
[node name="TextureRect" parent="Slides/Glad You Asked!/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
visible = false
|
||||
|
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@ -166,7 +164,7 @@ And of couse, that means that unlike some other engines... (ahem Unity) you'll n
|
|||
[node name="ImageGallery" parent="Slides/What is open source?/ColorRect/MarginContainer/HBoxContainer" index="1" instance=ExtResource("9_ps7ws")]
|
||||
layout_mode = 2
|
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images = Array[Texture2D]([ExtResource("11_0qxko"), ExtResource("12_p1su2"), ExtResource("13_w5s8p")])
|
||||
image_time = 4.0
|
||||
image_time = 6.0
|
||||
|
||||
[node name="TextureRect" parent="Slides/What is open source?/ColorRect/MarginContainer/HBoxContainer" index="2"]
|
||||
visible = false
|
||||
|
|
@ -215,7 +213,7 @@ subtitle = ""
|
|||
|
||||
[node name="RichTextLabel" parent="Slides/Benefits for game dev/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "[ul] True 2D and 3D rendering engines[/ul]
|
||||
[font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it to of course)[/font_size]
|
||||
[font_size=25]Doesnt do the weird 2D inside a 3D engine that unity does (unless you want it too of course)[/font_size]
|
||||
[ul] Supports Windows, Mac, Linux, Android and IOS
|
||||
Really good support for HTML web builds - great for uploading to itch.io
|
||||
Support for VR
|
||||
|
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@ -272,10 +270,7 @@ subtitle = "mrowww...."
|
|||
[node name="RichTextLabel" parent="Slides/Limitations/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "[ul] Due to the closed source nature of consoles, their exports templates cannot be included with the engine, or provided byt the godot foundation - You can still export to consoles but it requires more work, or using a porting service
|
||||
The default 3D graphics pipeline is much simpler compared to Unity's HDRP and Unreal engines default rendering but some developers have still made amazing graphics in godot!
|
||||
Due to being newer and not currenty widely used in the industry, the community is smaller.
|
||||
[/ul]
|
||||
|
||||
[font_size=50]Let's talk about Godot's killer features!"
|
||||
Due to being newer and not currenty widely used in the industry, the community is smaller "
|
||||
|
||||
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|
||||
texture = ExtResource("26_7we82")
|
||||
|
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@ -293,14 +288,6 @@ layout_mode = 1
|
|||
[node name="Godot\'s killer features - Code Editor" parent="Slides" instance=ExtResource("11_hkchj")]
|
||||
layout_mode = 1
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Code Editor/ColorRect/VBoxContainer/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "[font_size=35]The out-of-the-box script editor allows for:
|
||||
[ul] Autocompletion
|
||||
In-editor access to online documentation
|
||||
Error checking
|
||||
Breakpoints
|
||||
Handy organisation features like code regions"
|
||||
|
||||
[node name="Godot\'s killer features - Lower system requirements" parent="Slides" instance=ExtResource("3_o6pbq")]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
|
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@ -310,12 +297,7 @@ title = "Godot's killer features"
|
|||
subtitle = "Low system requirements"
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Lower system requirements/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "Godot is very lightweight and runs on all kinds of devices, you dont need a gaming PC to make games in Godot unless you are working on huge scenes with lots of complex content!
|
||||
|
||||
Pictured proof: Ethan's garbage laptop running Godot easily."
|
||||
|
||||
[node name="TextureRect" parent="Slides/Godot\'s killer features - Lower system requirements/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
texture = ExtResource("30_vu55w")
|
||||
text = "Godot is very lightweight and runs on all kinds of devices, you dont need a gaming PC to make games in godot unless you are working on huge scenes with lots of complex content"
|
||||
|
||||
[node name="Footer" parent="Slides/Godot\'s killer features - Lower system requirements" index="2"]
|
||||
visible = false
|
||||
|
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@ -330,17 +312,11 @@ title = "Godot's killer features"
|
|||
subtitle = "HTML Exports"
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Easy export for HTML/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "Unlike Unity, Godots HTML exports are small and performant.
|
||||
text = "Unlike Unity, Godots HTML exports are small and performant
|
||||
|
||||
This makes a perfect way to quickly show off your games without downloads, making it much easier for people to try out your game!
|
||||
A perfect way to quickly show off your games without downloading them every time and makes it much easier for people to try out your game too
|
||||
"
|
||||
|
||||
[node name="TextureRect" parent="Slides/Godot\'s killer features - Easy export for HTML/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
custom_minimum_size = Vector2(1000, 8.8)
|
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|
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expand_mode = 5
|
||||
stretch_mode = 5
|
||||
|
||||
[node name="Footer" parent="Slides/Godot\'s killer features - Easy export for HTML" index="2"]
|
||||
visible = false
|
||||
text = "Things are coming along well~"
|
||||
|
|
@ -354,20 +330,17 @@ title = "Godot's killer features"
|
|||
subtitle = "Asset Library"
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Godot\'s killer features - Asset Library/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "The Godot Engine also includes an extensive library of free and open source assets available straight from the editor. Some we've used previously include:
|
||||
[ul] Simple FPS Controller (For first person games)
|
||||
MultiplayerInput (For handling inputs from multiple controllers)
|
||||
GodotSteam - A Godot wrapper for the Steamworks API, including the ability to include Peer to Peer online multiplayer!
|
||||
Dialogic (Dialogue manager for games)"
|
||||
|
||||
[node name="TextureRect" parent="Slides/Godot\'s killer features - Asset Library/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
texture = ExtResource("31_av5pq")
|
||||
text = "The Godot Engine also includes an extensive library of free and open source assets inside the engine, ready fr you to download and use. Some we've sued previously include:
|
||||
[ul] Simple FPS Controller - Lots of assets are available for all kinds of player moveemnt and act as a great starting point to build on
|
||||
MultiplayerInput - A very useful library for smoothly handling input from multiple controllers including the keyboard at the same time
|
||||
GodotSteam - A very effective implementation of the Steamworks API, allows you to add steam features to your game: Leaderboards, Acheivements but most importantly - Peer to Peer online multiplayer!"
|
||||
|
||||
[node name="Footer" parent="Slides/Godot\'s killer features - Asset Library" index="2"]
|
||||
visible = false
|
||||
text = "Things are coming along well~"
|
||||
|
||||
[node name="Godot\'s killer features - Open Source (again)" parent="Slides" instance=ExtResource("3_o6pbq")]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
|
||||
[node name="Header" parent="Slides/Godot\'s killer features - Open Source (again)" index="0"]
|
||||
|
|
@ -383,9 +356,6 @@ That means:
|
|||
No cut of your earnings go to godot
|
||||
Anyone can contribute to improve the engine "
|
||||
|
||||
[node name="TextureRect" parent="Slides/Godot\'s killer features - Open Source (again)/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
texture_filter = 2
|
||||
|
||||
[node name="Footer" parent="Slides/Godot\'s killer features - Open Source (again)" index="2"]
|
||||
visible = false
|
||||
text = "Things are coming along well~"
|
||||
|
|
@ -400,20 +370,16 @@ subtitle = ""
|
|||
|
||||
[node name="RichTextLabel" parent="Slides/Want to learn Godot?/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "Ton's of resources are available to help you get started:
|
||||
[ul] Youtube tutorials (Brackeys)
|
||||
[ul] Youtube tutorials (brakeys)
|
||||
Official Godot Discord Server
|
||||
Godot Cafe
|
||||
[wave amp=50][rainbow]Team Stingray Server!![/rainbow][/wave]
|
||||
[wave]Team Stingray Server!![/wave]
|
||||
The Godot Documentation"
|
||||
|
||||
[node name="TextureRect" parent="Slides/Want to learn Godot?/ColorRect/MarginContainer/HBoxContainer" index="1"]
|
||||
texture = ExtResource("32_hlpna")
|
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|
||||
[node name="Footer" parent="Slides/Want to learn Godot?" index="2"]
|
||||
text = "We're always open to helping new users, feel free to reach out to us on discord or through our server!"
|
||||
|
||||
[node name="Our contact page (Leave up for questions)" parent="Slides" instance=ExtResource("3_o6pbq")]
|
||||
visible = false
|
||||
layout_mode = 1
|
||||
|
||||
[node name="Header" parent="Slides/Our contact page (Leave up for questions)" index="0"]
|
||||
|
|
@ -421,8 +387,8 @@ title = "Thanks for watching!"
|
|||
subtitle = ""
|
||||
|
||||
[node name="RichTextLabel" parent="Slides/Our contact page (Leave up for questions)/ColorRect/MarginContainer/HBoxContainer" index="0"]
|
||||
text = "Ethans Discord: [color=6ee007]@eefschmeef[/color]
|
||||
Tabbys Discord: [color=purple]@tabby_ _cat[/color]
|
||||
text = "Ethans Discord: eefschmeef
|
||||
Tabbys Discord: tabby_ _cat
|
||||
|
||||
Team Stingray Server:
|
||||
[u]discord.gg/3BPYMHqNve[/u]
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
[ext_resource type="Script" path="res://widgets/footer.gd" id="1_nwsk1"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_o7xwa"]
|
||||
colors = PackedColorArray(0.129412, 0.14902, 0.180392, 1, 0.305082, 0.490299, 1, 1)
|
||||
colors = PackedColorArray(0.46429, 0.00206019, 0.726487, 1, 0.305082, 0.490299, 1, 1)
|
||||
|
||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_vfh7v"]
|
||||
gradient = SubResource("Gradient_o7xwa")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue