@tool extends PanelContainer @export var text : String : set(value): text = value text_label.text = text @export_group("Node References") @export var text_label : Label # Called when the node enters the scene tree for the first time. func _ready() -> void: pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass