This commit is contained in:
Tabby 2025-07-18 22:41:26 +10:00
parent 1a5c9d3425
commit bcbe8ab287
6 changed files with 53 additions and 22 deletions

View file

@ -1,6 +1,7 @@
extends Camera2D
@export var camera_speed : float = 10
var current_speed : float = 0
var active : bool = false
# Called when the node enters the scene tree for the first time.
@ -11,7 +12,8 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if active:
position.x += delta * camera_speed
current_speed = clampf(current_speed + 10* delta,0,camera_speed)
position.x += delta * current_speed
func _on_lander_moved() -> void: