meow
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parent
1a5c9d3425
commit
bcbe8ab287
6 changed files with 53 additions and 22 deletions
22
game.tscn
22
game.tscn
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@ -1,11 +1,9 @@
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[gd_scene load_steps=14 format=3 uid="uid://hv07lm2tjwn4"]
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[gd_scene load_steps=12 format=3 uid="uid://hv07lm2tjwn4"]
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[ext_resource type="PackedScene" uid="uid://crrbht7mwhgyc" path="res://Prefabs/lander.tscn" id="1_80nbo"]
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[ext_resource type="Script" uid="uid://bltj2frs6vqwj" path="res://autoscroll.gd" id="1_feb5d"]
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[ext_resource type="Script" uid="uid://mwbiu2ajbxlk" path="res://battery_manager.gd" id="1_ryrav"]
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[ext_resource type="Texture2D" uid="uid://evhjxwdbsmlo" path="res://Sprites/start.png" id="2_e2o6t"]
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[ext_resource type="Texture2D" uid="uid://1uqioi3jaw62" path="res://Sprites/batteryOutline.png" id="2_eow3j"]
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[ext_resource type="Texture2D" uid="uid://1gx13iy21l2a" path="res://Sprites/batteryfull.png" id="3_j5wjh"]
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[ext_resource type="PackedScene" uid="uid://cfdsa5scvso6m" path="res://Prefabs/spare_battery.tscn" id="4_eow3j"]
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[ext_resource type="Script" uid="uid://dd8psfqfobgau" path="res://test_obstacle_spawner.gd" id="6_vef74"]
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[ext_resource type="PackedScene" uid="uid://jb677rdhbj83" path="res://Prefabs/obstacle.tscn" id="8_j5wjh"]
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@ -54,28 +52,16 @@ layout_mode = 1
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offset_right = 68.0
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offset_bottom = 32.0
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script = ExtResource("1_ryrav")
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current_battery = NodePath("Battery")
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current_battery = NodePath("Battery4")
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[node name="Battery" type="TextureProgressBar" parent="CanvasLayer/UI/BatteryHolder"]
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[node name="Battery4" parent="CanvasLayer/UI/BatteryHolder" instance=ExtResource("4_eow3j")]
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layout_mode = 2
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max_value = 16.0
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value = 16.0
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fill_mode = 3
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texture_under = ExtResource("2_eow3j")
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texture_progress = ExtResource("3_j5wjh")
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tint_progress = Color(0, 1, 0, 1)
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[node name="Battery2" parent="CanvasLayer/UI/BatteryHolder" instance=ExtResource("4_eow3j")]
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layout_mode = 2
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[node name="Battery3" type="TextureProgressBar" parent="CanvasLayer/UI/BatteryHolder"]
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[node name="Battery3" parent="CanvasLayer/UI/BatteryHolder" instance=ExtResource("4_eow3j")]
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layout_mode = 2
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max_value = 16.0
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value = 16.0
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fill_mode = 3
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texture_under = ExtResource("2_eow3j")
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texture_progress = ExtResource("3_j5wjh")
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tint_progress = Color(0, 1, 0, 1)
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[node name="Camera2D" type="Camera2D" parent="."]
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anchor_mode = 0
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