diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000..f28239b --- /dev/null +++ b/.editorconfig @@ -0,0 +1,4 @@ +root = true + +[*] +charset = utf-8 diff --git a/.gitattributes b/.gitattributes index dfe0770..8ad74f7 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,2 +1,2 @@ -# Auto detect text files and perform LF normalization -* text=auto +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..0af181c --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +# Godot 4+ specific ignores +.godot/ +/android/ diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..bea6c84 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://lkj8ecm5p4g6" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..980d3d8 --- /dev/null +++ b/project.godot @@ -0,0 +1,42 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Lunar" +run/main_scene="uid://d2waabvrlsfs8" +config/features=PackedStringArray("4.4", "GL Compatibility") +config/icon="res://icon.svg" + +[input] + +thrust={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +turn_left={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} +turn_right={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} + +[rendering] + +renderer/rendering_method="gl_compatibility" +renderer/rendering_method.mobile="gl_compatibility" diff --git a/ship.gd b/ship.gd new file mode 100644 index 0000000..66302db --- /dev/null +++ b/ship.gd @@ -0,0 +1,18 @@ +extends RigidBody2D + +@export var thrust_power : float = 1 +@export var turn_power : float = 1 + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + var turning : float = Input.get_axis("turn_left","turn_right") * turn_power + var thrust : float = Input.get_action_strength("thrust") * thrust_power + + apply_torque(turning) + apply_force(Vector2(-thrust,-thrust) * transform.y ) + diff --git a/ship.gd.uid b/ship.gd.uid new file mode 100644 index 0000000..8306762 --- /dev/null +++ b/ship.gd.uid @@ -0,0 +1 @@ +uid://cd54ktlkabbla diff --git a/test.tscn b/test.tscn new file mode 100644 index 0000000..a9ee996 --- /dev/null +++ b/test.tscn @@ -0,0 +1,70 @@ +[gd_scene load_steps=5 format=3 uid="uid://d2waabvrlsfs8"] + +[ext_resource type="Texture2D" uid="uid://lkj8ecm5p4g6" path="res://icon.svg" id="1_8uh7m"] +[ext_resource type="Script" uid="uid://cd54ktlkabbla" path="res://ship.gd" id="2_6uqi0"] + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ppyta"] +size = Vector2(128, 26) + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ykrsh"] +size = Vector2(38, 38) + +[node name="Node2D" type="Node2D"] + +[node name="StaticBody2D" type="StaticBody2D" parent="."] +position = Vector2(597, 583) + +[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"] +modulate = Color(0, 0, 0, 1) +scale = Vector2(1, 0.2) +texture = ExtResource("1_8uh7m") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] +shape = SubResource("RectangleShape2D_ppyta") + +[node name="StaticBody2D2" type="StaticBody2D" parent="."] +position = Vector2(932, 437) + +[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D2"] +modulate = Color(0, 0, 0, 1) +scale = Vector2(1, 0.2) +texture = ExtResource("1_8uh7m") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"] +shape = SubResource("RectangleShape2D_ppyta") + +[node name="StaticBody2D3" type="StaticBody2D" parent="."] +position = Vector2(232, 291) + +[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D3"] +modulate = Color(0, 0, 0, 1) +scale = Vector2(1, 0.2) +texture = ExtResource("1_8uh7m") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"] +shape = SubResource("RectangleShape2D_ppyta") + +[node name="StaticBody2D4" type="StaticBody2D" parent="."] +position = Vector2(796, 107) + +[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D4"] +modulate = Color(0, 0, 0, 1) +scale = Vector2(1, 0.2) +texture = ExtResource("1_8uh7m") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"] +shape = SubResource("RectangleShape2D_ppyta") + +[node name="RigidBody2D" type="RigidBody2D" parent="."] +position = Vector2(597, 548) +gravity_scale = 0.2 +script = ExtResource("2_6uqi0") +thrust_power = 500.0 +turn_power = 1000.0 + +[node name="Sprite2D" type="Sprite2D" parent="RigidBody2D"] +scale = Vector2(0.3, 0.3) +texture = ExtResource("1_8uh7m") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"] +shape = SubResource("RectangleShape2D_ykrsh")