RustHacker/inv_system/crafting_panel.gd

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2.2 KiB
GDScript3
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extends Inventory
@export var action_button : Button
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@export var craft_recipes : Array[CraftRecipe]
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#@export var no_style : StyleBox
@export var assemble_style : StyleBox
@export var assemble_style_hover : StyleBox
@export var assemble_style_pressed : StyleBox
@export var scavenge_style : StyleBox
@export var scavenge_style_hover : StyleBox
@export var scavenge_style_pressed : StyleBox
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
super()
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#style_scavenge()
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pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
super(delta)
pass
func _notification(what: int) -> void:
super(what)
if what == Node.NOTIFICATION_DRAG_END:
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check_recipes()
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pass
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func check_recipes():
print("checking now")
# write checking logic
var possible_recipes : Array[CraftRecipe] = craft_recipes.duplicate()
for x in range(9):
for recipe in possible_recipes:
if recipe.ingredients[x] and slots[x].item:
if recipe.ingredients[x].item_name != slots[x].item.item_name:
possible_recipes.erase(recipe)
elif recipe.ingredients[x] or slots[x].item:
possible_recipes.erase(recipe)
print("Possible recipes: " + str(possible_recipes.size()))
if possible_recipes.size() == 1:
print("found our recipe!")
style_assemble()
else:
style_none()
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pass
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func style_assemble():
action_button.add_theme_stylebox_override("normal",assemble_style)
action_button.add_theme_stylebox_override("hover",assemble_style_hover)
action_button.add_theme_stylebox_override("pressed",assemble_style_pressed)
action_button.text = "Assemble!"
action_button.disabled = false
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func style_scavenge():
action_button.add_theme_stylebox_override("normal",scavenge_style)
action_button.add_theme_stylebox_override("hover",scavenge_style_hover)
action_button.add_theme_stylebox_override("pressed",scavenge_style_pressed)
action_button.text = "Scavenge!"
action_button.disabled = false
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func style_none():
action_button.remove_theme_stylebox_override("normal")
action_button.remove_theme_stylebox_override("hover")
action_button.remove_theme_stylebox_override("pressed")
action_button.text = "no matching recipe"
action_button.disabled = true