bunch of changes, about to try somehting funky
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32 changed files with 585 additions and 41 deletions
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@ -2,6 +2,7 @@ extends Control
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@export var server_box : HFlowContainer
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@export var score_label : Label
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@export var ending_text : Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@ -10,6 +11,7 @@ func _ready() -> void:
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for slot in PlayerInventory.inventory_panel.slots:
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if slot.item:
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inv_sell_value += floori(slot.item.buy_value/float(2))
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ending_text.text = Clock.ending_text
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#var server_item : ItemData = load("res://items/server.tres")
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for device in PlayerInventory.botnet:
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