bunch of changes, about to try somehting funky

This commit is contained in:
Tabby 2026-01-18 20:10:35 +11:00
parent 902024fc3f
commit 0a9a916ee1
32 changed files with 585 additions and 41 deletions

View file

@ -2,6 +2,7 @@ extends Control
@export var server_box : HFlowContainer
@export var score_label : Label
@export var ending_text : Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -10,6 +11,7 @@ func _ready() -> void:
for slot in PlayerInventory.inventory_panel.slots:
if slot.item:
inv_sell_value += floori(slot.item.buy_value/float(2))
ending_text.text = Clock.ending_text
#var server_item : ItemData = load("res://items/server.tres")
for device in PlayerInventory.botnet: