trash slot blocks travel
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parent
866d869756
commit
217efd9f9f
4 changed files with 20 additions and 17 deletions
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@ -17,7 +17,7 @@ func _ready() -> void:
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slot.type = type
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slot.type = type
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if type == "Inventory":
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if type == "Inventory":
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MouseTweaks.player_inventory = self
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MouseTweaks.player_inventory = self
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elif type != "Install":
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elif type != "Install" and type != "Trash":
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MouseTweaks.other_inventory = self
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MouseTweaks.other_inventory = self
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pass # Replace with function body.
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pass # Replace with function body.
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@ -1,17 +1,10 @@
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extends PanelContainer
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extends Inventory
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@export var slot : ItemSlot
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#@export var slot : ItemSlot
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_button_pressed() -> void:
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func _on_button_pressed() -> void:
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slot.item = null
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empty_grid()
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slot.update_ui()
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#slot.item = null
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#slot.update_ui()
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@ -3,6 +3,7 @@ extends Control
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@export var ewaste_button : Button
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@export var ewaste_button : Button
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@export var computer_button : Button
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@export var computer_button : Button
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@export var crafting_inv : Inventory
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@export var crafting_inv : Inventory
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@export var trash_inv : Inventory
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# Called when the node enters the scene tree for the first time.
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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func _ready() -> void:
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@ -12,6 +13,7 @@ func _ready() -> void:
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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Locations.block_moving = crafting_inv.filled_slots() > 0
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Locations.block_moving = crafting_inv.filled_slots() > 0
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Locations.block_moving = trash_inv.filled_slots() > 0
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#if crafting_inv.filled_slots() > 0:
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#if crafting_inv.filled_slots() > 0:
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#ewaste_button.disabled = true
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#ewaste_button.disabled = true
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#computer_button.disabled = true
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#computer_button.disabled = true
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@ -6,7 +6,7 @@
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[ext_resource type="Script" uid="uid://dm7x3etlucffq" path="res://inv_system/trash_slot.gd" id="4_0t7iv"]
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[ext_resource type="Script" uid="uid://dm7x3etlucffq" path="res://inv_system/trash_slot.gd" id="4_0t7iv"]
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[ext_resource type="PackedScene" uid="uid://dgqs20xf7l8c" path="res://inv_system/item_slot.tscn" id="4_4103c"]
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[ext_resource type="PackedScene" uid="uid://dgqs20xf7l8c" path="res://inv_system/item_slot.tscn" id="4_4103c"]
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[node name="Workshop" type="Control" node_paths=PackedStringArray("ewaste_button", "computer_button", "crafting_inv")]
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[node name="Workshop" type="Control" node_paths=PackedStringArray("ewaste_button", "computer_button", "crafting_inv", "trash_inv")]
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layout_mode = 3
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layout_mode = 3
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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@ -18,6 +18,7 @@ script = ExtResource("1_g1tdj")
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ewaste_button = NodePath("GotoEwaste")
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ewaste_button = NodePath("GotoEwaste")
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computer_button = NodePath("GotoComputer")
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computer_button = NodePath("GotoComputer")
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crafting_inv = NodePath("CraftingPanel")
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crafting_inv = NodePath("CraftingPanel")
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trash_inv = NodePath("TrashSlot")
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 1
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layout_mode = 1
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@ -62,7 +63,7 @@ offset_top = 189.0
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offset_right = 1039.0
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offset_right = 1039.0
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offset_bottom = 444.0
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offset_bottom = 444.0
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[node name="TrashSlot" type="PanelContainer" parent="." node_paths=PackedStringArray("slot")]
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[node name="TrashSlot" type="PanelContainer" parent="." node_paths=PackedStringArray("slots", "grid", "inv_label")]
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modulate = Color(1, 0.31965953, 0.2533799, 1)
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modulate = Color(1, 0.31965953, 0.2533799, 1)
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layout_mode = 0
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layout_mode = 0
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offset_left = 893.0
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offset_left = 893.0
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@ -70,7 +71,11 @@ offset_top = 486.0
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offset_right = 1026.0
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offset_right = 1026.0
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offset_bottom = 573.0
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offset_bottom = 573.0
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script = ExtResource("4_0t7iv")
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script = ExtResource("4_0t7iv")
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slot = NodePath("MarginContainer/VBoxContainer/HBoxContainer/ItemSlot")
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inventory_name = "Trash Slot"
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slots = [NodePath("MarginContainer/VBoxContainer/HBoxContainer/GridContainer/ItemSlot")]
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type = "Trash"
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grid = NodePath("MarginContainer/VBoxContainer/HBoxContainer/GridContainer")
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inv_label = NodePath("MarginContainer/VBoxContainer/Label")
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[node name="MarginContainer" type="MarginContainer" parent="TrashSlot"]
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[node name="MarginContainer" type="MarginContainer" parent="TrashSlot"]
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layout_mode = 2
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layout_mode = 2
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@ -90,7 +95,10 @@ horizontal_alignment = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="TrashSlot/MarginContainer/VBoxContainer"]
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[node name="HBoxContainer" type="HBoxContainer" parent="TrashSlot/MarginContainer/VBoxContainer"]
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layout_mode = 2
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layout_mode = 2
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[node name="ItemSlot" parent="TrashSlot/MarginContainer/VBoxContainer/HBoxContainer" instance=ExtResource("4_4103c")]
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[node name="GridContainer" type="GridContainer" parent="TrashSlot/MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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[node name="ItemSlot" parent="TrashSlot/MarginContainer/VBoxContainer/HBoxContainer/GridContainer" instance=ExtResource("4_4103c")]
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layout_mode = 2
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layout_mode = 2
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[node name="Button" type="Button" parent="TrashSlot/MarginContainer/VBoxContainer/HBoxContainer"]
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[node name="Button" type="Button" parent="TrashSlot/MarginContainer/VBoxContainer/HBoxContainer"]
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