enough for tonight, thinking about adding a custom tooltip but maybe i should focus on other things

This commit is contained in:
Tabby 2026-01-10 23:40:52 +11:00
parent 76c957236b
commit 270dd2a6f6
15 changed files with 213 additions and 5 deletions

12
tooltip.gd Normal file
View file

@ -0,0 +1,12 @@
extends PanelContainer
@export var tooltip_label : Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
global_position = get_global_mouse_position() + Vector2(1,1)