fixed critical bug

This commit is contained in:
Tabby 2026-01-17 18:47:52 +11:00
parent f954a04c79
commit 2efd393efb
5 changed files with 56 additions and 3 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://cix7xfnu1305i"]
[gd_scene load_steps=16 format=3 uid="uid://cix7xfnu1305i"]
[ext_resource type="Script" uid="uid://4c4k3o0jnmdk" path="res://scenes/menu.gd" id="1_2ckv8"]
[ext_resource type="Texture2D" uid="uid://b1rs6epjar6mj" path="res://assets/menu.png" id="2_0ctdu"]
@ -9,6 +9,7 @@
[ext_resource type="Texture2D" uid="uid://ofdvybdxtcgb" path="res://credits/people/maxie.webp" id="8_7lgdl"]
[ext_resource type="Texture2D" uid="uid://bu3t30sqi3t8t" path="res://credits/people/spantle.webp" id="9_c6kru"]
[ext_resource type="PackedScene" uid="uid://bicj8f61mhigk" path="res://credits/credit_slot.tscn" id="9_ih6pn"]
[ext_resource type="Texture2D" uid="uid://cmdro72icyith" path="res://credits/people/jessica.webp" id="10_7lgdl"]
[sub_resource type="Resource" id="Resource_7lgdl"]
script = ExtResource("6_7lgdl")
@ -42,6 +43,14 @@ custom_panel_style = ExtResource("7_ih6pn")
buy_value = 0
metadata/_custom_type_script = "uid://dccraom7a7e8d"
[sub_resource type="Resource" id="Resource_c6kru"]
script = ExtResource("6_7lgdl")
item_name = "Jessica"
icon = ExtResource("10_7lgdl")
custom_panel_style = ExtResource("7_ih6pn")
buy_value = 0
metadata/_custom_type_script = "uid://dccraom7a7e8d"
[node name="Credits" type="Control"]
layout_mode = 3
anchors_preset = 15
@ -159,6 +168,10 @@ item = SubResource("Resource_x5q3x")
layout_mode = 2
item = SubResource("Resource_nmdnh")
[node name="Jessica" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/ScrollContainer/VBoxContainer/HFlowContainer2" instance=ExtResource("9_ih6pn")]
layout_mode = 2
item = SubResource("Resource_c6kru")
[node name="other" type="RichTextLabel" parent="MarginContainer/PanelContainer/MarginContainer/VBoxContainer/ScrollContainer/VBoxContainer"]
layout_mode = 2
bbcode_enabled = true

View file

@ -15,7 +15,7 @@ func _ready() -> void:
for device in PlayerInventory.botnet:
var new_slot : ItemSlot = load("res://inv_system/item_slot.tscn").instantiate()
new_slot.item = device
new_slot.extra_data = "Power: " + str(PlayerInventory.power_values.get(device))
new_slot.extra_data = "Power: " + str(device.botnet_power)
new_slot.update_ui()
new_slot.block_taking = true
server_box.add_child(new_slot)