recipie book autoloading working
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8 changed files with 134 additions and 10 deletions
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@ -4,6 +4,7 @@ class_name RecipeCard
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@export var grid_container : GridContainer
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var ingredient_slots : Array[ItemSlot]
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@export var output_slot : ItemSlot
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@export var output_label : Label
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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@ -26,3 +27,4 @@ func show_recipe(recipe : CraftRecipe):
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output_slot.item = recipe.output
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output_slot.update_ui()
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output_slot.block_taking = true
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output_label.text = recipe.output.item_name
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