recipie book autoloading working
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8 changed files with 134 additions and 10 deletions
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@ -4,14 +4,17 @@ extends PanelContainer
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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RecipeManager.recipes_loaded.connect(recipes_loaded)
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pass # Replace with function body.
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var test_card = load("res://crafting/recipe book/recipe_card.tscn").instantiate() as RecipeCard
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var recipe : CraftRecipe = load("res://crafting/crafts/computer_craft.tres")
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print(recipe)
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test_card.show_recipe(recipe)
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vbox.add_child(test_card)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func recipes_loaded():
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for recipe in RecipeManager.craft_recipes:
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var new_card = load("res://crafting/recipe book/recipe_card.tscn").instantiate() as RecipeCard
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new_card.show_recipe(recipe)
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vbox.add_child(new_card)
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