shift click items across inventories

This commit is contained in:
Tabby 2026-01-11 18:11:14 +11:00
parent c05f2c703b
commit 64d6e72407
15 changed files with 94 additions and 5 deletions

View file

@ -20,6 +20,7 @@ config/icon="res://icon.svg"
Tooltip="*res://tooltip.tscn"
PlayerInventory="*res://inv_system/player_inventory.tscn"
Clock="*res://time_system/clock.tscn"
MouseTweaks="*res://mouseTweaks.gd"
[display]
@ -33,6 +34,14 @@ movie_writer/ogv/keyframe_interval=128
movie_writer/movie_file="C:/Users/tabby/Documents/Godot/Projects/RepurposedJam/video.avi"
movie_writer/fps=30
[input]
quick_move={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(218, 14),"global_position":Vector2(226, 57),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
[rendering]
renderer/rendering_method="gl_compatibility"