meowbay created and other things

This commit is contained in:
Tabby 2026-01-14 19:00:40 +11:00
parent 09625d8285
commit 93cc1a8c59
35 changed files with 318 additions and 41 deletions

22
shop/meowbay.gd Normal file
View file

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extends PanelContainer
@export var listing_grid : GridContainer
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
#RecipeManager.recipes_loaded.connect(make_listings)
make_listings()
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func make_listings():
print("building meowbay")
for item in RecipeManager.items:
if item.can_buy:
var new_listing = load("res://shop/listing.tscn").instantiate()
new_listing.prepare(item)
listing_grid.add_child(new_listing)