feature complete prototype almost done!

This commit is contained in:
Tabby 2026-01-14 20:10:03 +11:00
parent 93cc1a8c59
commit af8662fd6a
21 changed files with 327 additions and 41 deletions

View file

@ -111,26 +111,28 @@ anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -74.0
offset_top = -15.5
offset_right = 74.0
offset_bottom = 15.5
offset_left = 245.0
offset_top = -32.0
offset_right = 393.0
offset_bottom = 22.0
grow_horizontal = 2
grow_vertical = 2
text = "Loot E-waste bins!"
text = "Loot E-waste bins!
(Uses 10 time)"
[node name="ReturnButton" type="Button" parent="."]
layout_mode = 1
anchors_preset = 7
anchors_preset = 8
anchor_left = 0.5
anchor_top = 1.0
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 1.0
anchor_bottom = 0.5
offset_left = -81.0
offset_top = -31.0
offset_top = -15.5
offset_right = 81.0
offset_bottom = 15.5
grow_horizontal = 2
grow_vertical = 0
grow_vertical = 2
text = "Return to workshop"
[connection signal="pressed" from="LootButton" to="." method="_on_loot_button_pressed"]

View file

@ -1,5 +1,8 @@
extends Control
@export var sell_panel : Inventory
@export var botnet_panel : Inventory
@export var workshop_button : Button
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -8,6 +11,7 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
workshop_button.disabled = sell_panel.filled_slots() > 0 or botnet_panel.filled_slots() > 0
pass

View file

@ -1,11 +1,12 @@
[gd_scene load_steps=5 format=3 uid="uid://cu2yyw3f2avub"]
[gd_scene load_steps=6 format=3 uid="uid://cu2yyw3f2avub"]
[ext_resource type="Script" uid="uid://cq6xhdlib6c50" path="res://scenes/room.gd" id="1_8pqrt"]
[ext_resource type="Texture2D" uid="uid://crdbk8wkw63k0" path="res://assets/computer.png" id="1_om4aa"]
[ext_resource type="PackedScene" uid="uid://cqqpf7fca5nk1" path="res://inv_system/sell_panel.tscn" id="3_85yof"]
[ext_resource type="Script" uid="uid://bxdc7rrd22mlr" path="res://shop/meowbay.gd" id="4_jxe34"]
[ext_resource type="PackedScene" uid="uid://nfd41hcidmju" path="res://inv_system/botnet/botnet_panel.tscn" id="5_jxe34"]
[node name="room" type="Control"]
[node name="room" type="Control" node_paths=PackedStringArray("sell_panel", "botnet_panel", "workshop_button")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
@ -14,6 +15,9 @@ grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
script = ExtResource("1_8pqrt")
sell_panel = NodePath("SellPanel")
botnet_panel = NodePath("BotnetPanel")
workshop_button = NodePath("GotoWorkshop")
[node name="TextureRect" type="TextureRect" parent="."]
layout_mode = 1
@ -27,11 +31,18 @@ texture = ExtResource("1_om4aa")
expand_mode = 3
[node name="GotoWorkshop" type="Button" parent="."]
layout_mode = 0
offset_left = 508.0
offset_top = 591.0
offset_right = 635.0
offset_bottom = 622.0
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -63.5
offset_top = -15.5
offset_right = 63.5
offset_bottom = 15.5
grow_horizontal = 2
grow_vertical = 2
text = "Goto workshop"
[node name="SellPanel" parent="." instance=ExtResource("3_85yof")]
@ -68,4 +79,11 @@ layout_mode = 2
size_flags_horizontal = 3
columns = 2
[node name="BotnetPanel" parent="." instance=ExtResource("5_jxe34")]
layout_mode = 0
offset_left = 441.0
offset_top = 417.0
offset_right = 702.0
offset_bottom = 618.0
[connection signal="pressed" from="GotoWorkshop" to="." method="_on_goto_workshop_pressed"]

View file

@ -29,19 +29,26 @@ texture = ExtResource("1_d7fqo")
expand_mode = 3
[node name="GotoEwaste" type="Button" parent="."]
layout_mode = 0
offset_left = 611.0
offset_top = 469.0
offset_right = 757.0
offset_bottom = 500.0
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -73.0
offset_top = -57.0
offset_right = 73.0
offset_bottom = -26.0
grow_horizontal = 2
grow_vertical = 2
text = "Go to ewaste bins"
[node name="GotoComputer" type="Button" parent="."]
layout_mode = 0
offset_left = 614.0
offset_top = 522.0
offset_right = 760.0
offset_bottom = 553.0
offset_left = 500.0
offset_top = 328.0
offset_right = 646.0
offset_bottom = 359.0
text = "Go to room"
[node name="CraftingPanel" parent="." instance=ExtResource("2_wwo6w")]