feature complete prototype almost done!

This commit is contained in:
Tabby 2026-01-14 20:10:03 +11:00
parent 93cc1a8c59
commit af8662fd6a
21 changed files with 327 additions and 41 deletions

View file

@ -1,5 +1,8 @@
extends Control
@export var sell_panel : Inventory
@export var botnet_panel : Inventory
@export var workshop_button : Button
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
@ -8,6 +11,7 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
workshop_button.disabled = sell_panel.filled_slots() > 0 or botnet_panel.filled_slots() > 0
pass