feature complete prototype almost done!

This commit is contained in:
Tabby 2026-01-14 20:10:03 +11:00
parent 93cc1a8c59
commit af8662fd6a
21 changed files with 327 additions and 41 deletions

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assets/item images/nas.png Normal file

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importer="texture"
type="CompressedTexture2D"
uid="uid://m68k8dqmcrfr"
path="res://.godot/imported/nas.png-c33eef426f0f6b83ab9f75c1e715898c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/item images/nas.png"
dest_files=["res://.godot/imported/nas.png-c33eef426f0f6b83ab9f75c1e715898c.ctex"]
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compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
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mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
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process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="CraftRecipe" load_steps=5 format=3 uid="uid://cb5qc8xwuao6q"]
[ext_resource type="Script" uid="uid://dccraom7a7e8d" path="res://inv_system/item_data.gd" id="1_lnsys"]
[ext_resource type="Resource" uid="uid://bepkdyf7dn1y0" path="res://items/hdd_item.tres" id="2_lnsys"]
[ext_resource type="Resource" uid="uid://3afonee3dw7" path="res://items/nas_item.tres" id="3_yoruj"]
[ext_resource type="Script" uid="uid://b4iu5xrdf0evs" path="res://crafting/craft_recipe.gd" id="4_6gc0q"]
[resource]
script = ExtResource("4_6gc0q")
ingredients = Array[ExtResource("1_lnsys")]([ExtResource("2_lnsys"), ExtResource("2_lnsys"), ExtResource("2_lnsys"), ExtResource("2_lnsys"), ExtResource("2_lnsys"), null, null, null, null])
output = ExtResource("3_yoruj")
metadata/_custom_type_script = "uid://b4iu5xrdf0evs"

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@ -0,0 +1,12 @@
[gd_resource type="Resource" script_class="CraftRecipe" load_steps=5 format=3 uid="uid://betkb8vbukp8g"]
[ext_resource type="Script" uid="uid://dccraom7a7e8d" path="res://inv_system/item_data.gd" id="1_ex3qq"]
[ext_resource type="Resource" uid="uid://cnr1k8seffsxb" path="res://items/plastic.tres" id="2_ex3qq"]
[ext_resource type="Resource" uid="uid://u5u51q8erbkf" path="res://items/plastic_block.tres" id="3_1qpj1"]
[ext_resource type="Script" uid="uid://b4iu5xrdf0evs" path="res://crafting/craft_recipe.gd" id="4_hrlxw"]
[resource]
script = ExtResource("4_hrlxw")
ingredients = Array[ExtResource("1_ex3qq")]([ExtResource("2_ex3qq"), ExtResource("2_ex3qq"), ExtResource("2_ex3qq"), ExtResource("2_ex3qq"), ExtResource("2_ex3qq"), ExtResource("2_ex3qq"), null, null, null])
output = ExtResource("3_1qpj1")
metadata/_custom_type_script = "uid://b4iu5xrdf0evs"

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@ -0,0 +1,26 @@
[gd_resource type="Resource" script_class="ScavengeRecipe" load_steps=8 format=3 uid="uid://dykc2b0ww7a8x"]
[ext_resource type="Resource" uid="uid://bjmledqi51eut" path="res://items/ssd_item.tres" id="1_eklgm"]
[ext_resource type="Script" uid="uid://oa5rlx6ttwuj" path="res://crafting/rollableLoot.gd" id="2_hitgd"]
[ext_resource type="Resource" uid="uid://cnr1k8seffsxb" path="res://items/plastic.tres" id="3_rrf34"]
[ext_resource type="Resource" uid="uid://c2wbqelme8vy1" path="res://items/ram_item.tres" id="5_4ss58"]
[ext_resource type="Script" uid="uid://boqr1fowaqmt0" path="res://crafting/scavenge_recipe.gd" id="6_wjfep"]
[sub_resource type="Resource" id="Resource_aq2uy"]
script = ExtResource("2_hitgd")
item = ExtResource("3_rrf34")
chance = 1
metadata/_custom_type_script = "uid://oa5rlx6ttwuj"
[sub_resource type="Resource" id="Resource_7lonm"]
script = ExtResource("2_hitgd")
item = ExtResource("5_4ss58")
chance = 1
metadata/_custom_type_script = "uid://oa5rlx6ttwuj"
[resource]
script = ExtResource("6_wjfep")
input = ExtResource("1_eklgm")
rolls = 2
loot_pool = Array[ExtResource("2_hitgd")]([SubResource("Resource_aq2uy"), SubResource("Resource_7lonm")])
metadata/_custom_type_script = "uid://boqr1fowaqmt0"

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@ -0,0 +1,39 @@
extends Inventory
@export var install_button : Button
@export var score_label : Label
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
super()
check_server()
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
super(delta)
score_label.text = str(PlayerInventory.botnet_servers)
pass
func _notification(what: int) -> void:
super(what)
if what == Node.NOTIFICATION_DRAG_END:
check_server()
pass
func check_server():
if slots[0].item:
if slots[0].item.item_name == "Server":
install_button.disabled = false
else:
install_button.disabled = true
else:
install_button.disabled = true
func _on_button_pressed() -> void:
slots[0].item = null
slots[0].update_ui()
PlayerInventory.botnet_servers += 1

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@ -0,0 +1 @@
uid://du0kijn4lh5kb

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@ -0,0 +1,76 @@
[gd_scene load_steps=4 format=3 uid="uid://nfd41hcidmju"]
[ext_resource type="Script" uid="uid://du0kijn4lh5kb" path="res://inv_system/botnet/botnet_panel.gd" id="1_m02i1"]
[ext_resource type="PackedScene" uid="uid://dgqs20xf7l8c" path="res://inv_system/item_slot.tscn" id="2_ngfss"]
[sub_resource type="LabelSettings" id="LabelSettings_ti0ti"]
font_color = Color(1, 0.75686276, 0, 0.4745098)
[node name="InventoryPanel" type="PanelContainer" node_paths=PackedStringArray("install_button", "score_label", "slots", "grid", "inv_label")]
offset_left = 51.0
offset_top = 67.0
offset_right = 403.0
offset_bottom = 259.0
script = ExtResource("1_m02i1")
install_button = NodePath("MarginContainer/VBoxContainer/Button")
score_label = NodePath("MarginContainer/VBoxContainer/HBoxContainer2/Label2")
inventory_name = "Install in Botnet"
slots = [NodePath("MarginContainer/VBoxContainer/HBoxContainer/GridContainer/ItemSlot")]
type = "Install"
grid = NodePath("MarginContainer/VBoxContainer/HBoxContainer/GridContainer")
inv_label = NodePath("MarginContainer/VBoxContainer/Label")
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 2
theme_override_constants/margin_left = 5
theme_override_constants/margin_top = 5
theme_override_constants/margin_right = 5
theme_override_constants/margin_bottom = 5
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Inventory 1"
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="GridContainer" type="GridContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
columns = 5
[node name="ItemSlot" parent="MarginContainer/VBoxContainer/HBoxContainer/GridContainer" instance=ExtResource("2_ngfss")]
layout_mode = 2
[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
text = "Add a completed server to your botnet, (your main goal!)"
autowrap_mode = 2
[node name="Label2" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "(this action cannot be undone)"
label_settings = SubResource("LabelSettings_ti0ti")
horizontal_alignment = 1
[node name="Button" type="Button" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Install completed server"
[node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
text = "Servers in your botnet:"
[node name="Label2" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
text = "0"
[connection signal="pressed" from="MarginContainer/VBoxContainer/Button" to="." method="_on_button_pressed"]

View file

@ -17,7 +17,7 @@ func _ready() -> void:
slot.type = type slot.type = type
if type == "Inventory": if type == "Inventory":
MouseTweaks.player_inventory = self MouseTweaks.player_inventory = self
else: elif type != "Install":
MouseTweaks.other_inventory = self MouseTweaks.other_inventory = self
pass # Replace with function body. pass # Replace with function body.

View file

@ -4,6 +4,7 @@ extends Node
@export var button : Button @export var button : Button
@export var money : int = 0 @export var money : int = 0
@export var money_label : Label @export var money_label : Label
@export var botnet_servers : int = 0
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:

View file

@ -28,13 +28,16 @@ func calculate_sell_value():
else: else:
sell_label.text = "Place an item" sell_label.text = "Place an item"
sell_button.disabled = true sell_button.disabled = true
if not Clock.has_time(15):
sell_button.disabled = true
func _on_sell_button_pressed() -> void: func _on_sell_button_pressed() -> void:
if slots[0].item: if slots[0].item and Clock.has_time(15):
var sell_value : int = floori(slots[0].item.buy_value / float(2)) var sell_value : int = floori(slots[0].item.buy_value / float(2))
slots[0].item = null slots[0].item = null
slots[0].update_ui() slots[0].update_ui()
PlayerInventory.money += sell_value PlayerInventory.money += sell_value
Clock.use_time(15)
calculate_sell_value() calculate_sell_value()

View file

@ -55,6 +55,6 @@ text = "1234"
[node name="SellButton" type="Button" parent="MarginContainer/VBoxContainer"] [node name="SellButton" type="Button" parent="MarginContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Sell!" text = "Sell! (Uses 15 time)"
[connection signal="pressed" from="MarginContainer/VBoxContainer/SellButton" to="." method="_on_sell_button_pressed"] [connection signal="pressed" from="MarginContainer/VBoxContainer/SellButton" to="." method="_on_sell_button_pressed"]

View file

@ -8,6 +8,6 @@ script = ExtResource("2_6iu4j")
item_name = "Battery" item_name = "Battery"
icon = ExtResource("1_i7fpe") icon = ExtResource("1_i7fpe")
bin_chance = 2 bin_chance = 2
buy_value = 25 buy_value = 50
can_buy = true can_buy = true
metadata/_custom_type_script = "uid://dccraom7a7e8d" metadata/_custom_type_script = "uid://dccraom7a7e8d"

14
items/nas_item.tres Normal file
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@ -0,0 +1,14 @@
[gd_resource type="Resource" script_class="ItemData" load_steps=4 format=3 uid="uid://3afonee3dw7"]
[ext_resource type="StyleBox" uid="uid://dcnrpkhjhp4tk" path="res://inv_system/item_panels/rare.tres" id="1_wtpx3"]
[ext_resource type="Texture2D" uid="uid://m68k8dqmcrfr" path="res://assets/item images/nas.png" id="2_wtpx3"]
[ext_resource type="Script" uid="uid://dccraom7a7e8d" path="res://inv_system/item_data.gd" id="3_tihsb"]
[resource]
script = ExtResource("3_tihsb")
item_name = "NAS Box"
icon = ExtResource("2_wtpx3")
custom_panel_style = ExtResource("1_wtpx3")
bin_chance = 0
buy_value = 600
metadata/_custom_type_script = "uid://dccraom7a7e8d"

14
items/plastic_block.tres Normal file
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@ -0,0 +1,14 @@
[gd_resource type="Resource" script_class="ItemData" load_steps=4 format=3 uid="uid://u5u51q8erbkf"]
[ext_resource type="Texture2D" uid="uid://b7tii4smwcurc" path="res://assets/item images/plastic.png" id="1_ad3tn"]
[ext_resource type="StyleBox" uid="uid://ctni70631ksq7" path="res://inv_system/item_panels/uncommon.tres" id="1_ecsjn"]
[ext_resource type="Script" uid="uid://dccraom7a7e8d" path="res://inv_system/item_data.gd" id="2_ecsjn"]
[resource]
script = ExtResource("2_ecsjn")
item_name = "Block of Plastic"
icon = ExtResource("1_ad3tn")
custom_panel_style = ExtResource("1_ecsjn")
bin_chance = 0
buy_value = 60
metadata/_custom_type_script = "uid://dccraom7a7e8d"

View file

@ -111,26 +111,28 @@ anchor_left = 0.5
anchor_top = 0.5 anchor_top = 0.5
anchor_right = 0.5 anchor_right = 0.5
anchor_bottom = 0.5 anchor_bottom = 0.5
offset_left = -74.0 offset_left = 245.0
offset_top = -15.5 offset_top = -32.0
offset_right = 74.0 offset_right = 393.0
offset_bottom = 15.5 offset_bottom = 22.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
text = "Loot E-waste bins!" text = "Loot E-waste bins!
(Uses 10 time)"
[node name="ReturnButton" type="Button" parent="."] [node name="ReturnButton" type="Button" parent="."]
layout_mode = 1 layout_mode = 1
anchors_preset = 7 anchors_preset = 8
anchor_left = 0.5 anchor_left = 0.5
anchor_top = 1.0 anchor_top = 0.5
anchor_right = 0.5 anchor_right = 0.5
anchor_bottom = 1.0 anchor_bottom = 0.5
offset_left = -81.0 offset_left = -81.0
offset_top = -31.0 offset_top = -15.5
offset_right = 81.0 offset_right = 81.0
offset_bottom = 15.5
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 0 grow_vertical = 2
text = "Return to workshop" text = "Return to workshop"
[connection signal="pressed" from="LootButton" to="." method="_on_loot_button_pressed"] [connection signal="pressed" from="LootButton" to="." method="_on_loot_button_pressed"]

View file

@ -1,5 +1,8 @@
extends Control extends Control
@export var sell_panel : Inventory
@export var botnet_panel : Inventory
@export var workshop_button : Button
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
@ -8,6 +11,7 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame. # Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void: func _process(delta: float) -> void:
workshop_button.disabled = sell_panel.filled_slots() > 0 or botnet_panel.filled_slots() > 0
pass pass

View file

@ -1,11 +1,12 @@
[gd_scene load_steps=5 format=3 uid="uid://cu2yyw3f2avub"] [gd_scene load_steps=6 format=3 uid="uid://cu2yyw3f2avub"]
[ext_resource type="Script" uid="uid://cq6xhdlib6c50" path="res://scenes/room.gd" id="1_8pqrt"] [ext_resource type="Script" uid="uid://cq6xhdlib6c50" path="res://scenes/room.gd" id="1_8pqrt"]
[ext_resource type="Texture2D" uid="uid://crdbk8wkw63k0" path="res://assets/computer.png" id="1_om4aa"] [ext_resource type="Texture2D" uid="uid://crdbk8wkw63k0" path="res://assets/computer.png" id="1_om4aa"]
[ext_resource type="PackedScene" uid="uid://cqqpf7fca5nk1" path="res://inv_system/sell_panel.tscn" id="3_85yof"] [ext_resource type="PackedScene" uid="uid://cqqpf7fca5nk1" path="res://inv_system/sell_panel.tscn" id="3_85yof"]
[ext_resource type="Script" uid="uid://bxdc7rrd22mlr" path="res://shop/meowbay.gd" id="4_jxe34"] [ext_resource type="Script" uid="uid://bxdc7rrd22mlr" path="res://shop/meowbay.gd" id="4_jxe34"]
[ext_resource type="PackedScene" uid="uid://nfd41hcidmju" path="res://inv_system/botnet/botnet_panel.tscn" id="5_jxe34"]
[node name="room" type="Control"] [node name="room" type="Control" node_paths=PackedStringArray("sell_panel", "botnet_panel", "workshop_button")]
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@ -14,6 +15,9 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
mouse_filter = 2 mouse_filter = 2
script = ExtResource("1_8pqrt") script = ExtResource("1_8pqrt")
sell_panel = NodePath("SellPanel")
botnet_panel = NodePath("BotnetPanel")
workshop_button = NodePath("GotoWorkshop")
[node name="TextureRect" type="TextureRect" parent="."] [node name="TextureRect" type="TextureRect" parent="."]
layout_mode = 1 layout_mode = 1
@ -27,11 +31,18 @@ texture = ExtResource("1_om4aa")
expand_mode = 3 expand_mode = 3
[node name="GotoWorkshop" type="Button" parent="."] [node name="GotoWorkshop" type="Button" parent="."]
layout_mode = 0 layout_mode = 1
offset_left = 508.0 anchors_preset = 8
offset_top = 591.0 anchor_left = 0.5
offset_right = 635.0 anchor_top = 0.5
offset_bottom = 622.0 anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -63.5
offset_top = -15.5
offset_right = 63.5
offset_bottom = 15.5
grow_horizontal = 2
grow_vertical = 2
text = "Goto workshop" text = "Goto workshop"
[node name="SellPanel" parent="." instance=ExtResource("3_85yof")] [node name="SellPanel" parent="." instance=ExtResource("3_85yof")]
@ -68,4 +79,11 @@ layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
columns = 2 columns = 2
[node name="BotnetPanel" parent="." instance=ExtResource("5_jxe34")]
layout_mode = 0
offset_left = 441.0
offset_top = 417.0
offset_right = 702.0
offset_bottom = 618.0
[connection signal="pressed" from="GotoWorkshop" to="." method="_on_goto_workshop_pressed"] [connection signal="pressed" from="GotoWorkshop" to="." method="_on_goto_workshop_pressed"]

View file

@ -29,19 +29,26 @@ texture = ExtResource("1_d7fqo")
expand_mode = 3 expand_mode = 3
[node name="GotoEwaste" type="Button" parent="."] [node name="GotoEwaste" type="Button" parent="."]
layout_mode = 0 layout_mode = 1
offset_left = 611.0 anchors_preset = 8
offset_top = 469.0 anchor_left = 0.5
offset_right = 757.0 anchor_top = 0.5
offset_bottom = 500.0 anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -73.0
offset_top = -57.0
offset_right = 73.0
offset_bottom = -26.0
grow_horizontal = 2
grow_vertical = 2
text = "Go to ewaste bins" text = "Go to ewaste bins"
[node name="GotoComputer" type="Button" parent="."] [node name="GotoComputer" type="Button" parent="."]
layout_mode = 0 layout_mode = 0
offset_left = 614.0 offset_left = 500.0
offset_top = 522.0 offset_top = 328.0
offset_right = 760.0 offset_right = 646.0
offset_bottom = 553.0 offset_bottom = 359.0
text = "Go to room" text = "Go to room"
[node name="CraftingPanel" parent="." instance=ExtResource("2_wwo6w")] [node name="CraftingPanel" parent="." instance=ExtResource("2_wwo6w")]

View file

@ -1,10 +1,11 @@
extends Control extends Control
@export var days_left : float = 7 @export var days_left : int = 7
@export var time_left : int = 200 @export var time_left : int = 200
var starting_time : int = 200 var starting_time : int = 200
@export var bar : TextureProgressBar @export var bar : TextureProgressBar
@export var timer_text : Label @export var timer_text : Label
@export var days_text : Label
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
@ -15,9 +16,15 @@ func _ready() -> void:
func _process(delta: float) -> void: func _process(delta: float) -> void:
bar.value = (starting_time-time_left)/float(starting_time) bar.value = (starting_time-time_left)/float(starting_time)
timer_text.text = str(time_left) timer_text.text = str(time_left)
days_text.text = str(days_left)
func has_time(time : float) -> bool: func has_time(time : float) -> bool:
return time_left >= time return time_left >= time
func use_time(time : float): func use_time(time : float):
time_left -= time time_left -= time
func _on_next_day_pressed() -> void:
days_left -= 1
time_left = 200

View file

@ -8,7 +8,7 @@
[sub_resource type="LabelSettings" id="LabelSettings_r3ygl"] [sub_resource type="LabelSettings" id="LabelSettings_r3ygl"]
font_size = 32 font_size = 32
[node name="Clock" type="Control" node_paths=PackedStringArray("bar", "timer_text")] [node name="Clock" type="Control" node_paths=PackedStringArray("bar", "timer_text", "days_text")]
z_index = 2 z_index = 2
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
@ -18,8 +18,9 @@ grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
mouse_filter = 2 mouse_filter = 2
script = ExtResource("1_m6rn1") script = ExtResource("1_m6rn1")
bar = NodePath("PanelContainer/HBoxContainer/TextureProgressBar") bar = NodePath("PanelContainer/VBoxContainer/HBoxContainer/TextureProgressBar")
timer_text = NodePath("PanelContainer/HBoxContainer/TextureProgressBar/PanelContainer/Label") timer_text = NodePath("PanelContainer/VBoxContainer/HBoxContainer/TextureProgressBar/PanelContainer/Label")
days_text = NodePath("PanelContainer/VBoxContainer/HBoxContainer/VBoxContainer/Label")
[node name="PanelContainer" type="PanelContainer" parent="."] [node name="PanelContainer" type="PanelContainer" parent="."]
layout_mode = 1 layout_mode = 1
@ -31,24 +32,27 @@ offset_right = 20.0
offset_bottom = 40.0 offset_bottom = 40.0
grow_horizontal = 2 grow_horizontal = 2
[node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
layout_mode = 2 layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/HBoxContainer"] [node name="HBoxContainer" type="HBoxContainer" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2 layout_mode = 2
alignment = 1 alignment = 1
[node name="Label" type="Label" parent="PanelContainer/HBoxContainer/VBoxContainer"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "7" text = "7"
label_settings = SubResource("LabelSettings_r3ygl") label_settings = SubResource("LabelSettings_r3ygl")
horizontal_alignment = 1 horizontal_alignment = 1
[node name="Label2" type="Label" parent="PanelContainer/HBoxContainer/VBoxContainer"] [node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
layout_mode = 2 layout_mode = 2
text = "Days Left" text = "Days Left"
[node name="TextureProgressBar" type="TextureProgressBar" parent="PanelContainer/HBoxContainer"] [node name="TextureProgressBar" type="TextureProgressBar" parent="PanelContainer/VBoxContainer/HBoxContainer"]
custom_minimum_size = Vector2(150, 73) custom_minimum_size = Vector2(150, 73)
layout_mode = 2 layout_mode = 2
max_value = 1.0 max_value = 1.0
@ -62,7 +66,7 @@ texture_under = ExtResource("1_chnjs")
texture_over = ExtResource("2_m6rn1") texture_over = ExtResource("2_m6rn1")
texture_progress = ExtResource("3_uyb5s") texture_progress = ExtResource("3_uyb5s")
[node name="PanelContainer" type="PanelContainer" parent="PanelContainer/HBoxContainer/TextureProgressBar"] [node name="PanelContainer" type="PanelContainer" parent="PanelContainer/VBoxContainer/HBoxContainer/TextureProgressBar"]
layout_mode = 1 layout_mode = 1
anchors_preset = 7 anchors_preset = 7
anchor_left = 0.5 anchor_left = 0.5
@ -75,9 +79,15 @@ offset_right = 16.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 0 grow_vertical = 0
[node name="Label" type="Label" parent="PanelContainer/HBoxContainer/TextureProgressBar/PanelContainer"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HBoxContainer/TextureProgressBar/PanelContainer"]
layout_mode = 2 layout_mode = 2
size_flags_vertical = 8 size_flags_vertical = 8
text = "200" text = "200"
horizontal_alignment = 1 horizontal_alignment = 1
vertical_alignment = 2 vertical_alignment = 2
[node name="NextDay" type="Button" parent="PanelContainer/VBoxContainer"]
layout_mode = 2
text = "Proceed to next day ->"
[connection signal="pressed" from="PanelContainer/VBoxContainer/NextDay" to="." method="_on_next_day_pressed"]