From c969e0bee2001cec708420ae7028bf7edefb8b59 Mon Sep 17 00:00:00 2001 From: Tabby <41929769+tabby-cat-nya@users.noreply.github.com> Date: Sat, 17 Jan 2026 12:56:17 +1100 Subject: [PATCH] bugfixing time --- README.md | 26 +++++++++++++++++++++----- scenes/ending.gd | 2 +- scenes/manager/locationManager.tscn | 9 +++++++++ scenes/menu.tscn | 3 ++- time_system/clock.gd | 2 +- 5 files changed, 34 insertions(+), 8 deletions(-) create mode 100644 scenes/manager/locationManager.tscn diff --git a/README.md b/README.md index 371c1a9..4fc5255 100644 --- a/README.md +++ b/README.md @@ -14,16 +14,32 @@ - [x] block taking from recipe book item slots - [ ] trash slot - [ ] endings - - [ ] 0 power - - [ ] 1-19 - - [ ] 20-39 - - [ ] 40-59 - - [ ] 60+ + - [ ] 0 power mrowww + - [ ] 1-19 mew + - [ ] 20-39 winning + - [ ] 40-59 winning more + - [ ] 60+ winning most - [ ] soundtrack - kane working on something - [ ] credit/replace images - square images that fit in the item slot box +- [ ] Disk drives scavenge to disks of varying rarity worth $$$ Submission day: Jan 19th 8AM +## Bugs / Fixes +- [ ] Add Sarantis to playtesters list +- [ ] Volume slider for music +- [ ] Change GOU rarity border to epic +- [ ] Refresh sell (and botnet) button when changes to next day +- [ ] Improve tooltips - sell value, botnet value, scavengable?, flavour text +- [ ] Make location buttons static / icons - 3 buttons +- [ ] Leaving ewaste prevent item loss - "are you sure?" +- [ ] Improve visibility of book tabs +- [ ] Prominent shift+click +- [ ] make all images square to fix hitbox +- [ ] block buying if inventory full +- [ ] reduce days by 1 +- [ ] better border between recipes + # Maintain motivation by setting milestones and showing progress when you reach them! 1. [x] Gettign a random assortment of loot from the ewaste bin 2. [x] Crafting with that stuff diff --git a/scenes/ending.gd b/scenes/ending.gd index 511e2d1..bbae5e0 100644 --- a/scenes/ending.gd +++ b/scenes/ending.gd @@ -35,7 +35,7 @@ func _on_reset_button_pressed() -> void: PlayerInventory.money = 0 PlayerInventory.botnet_servers = 0 PlayerInventory.inventory_panel.empty_grid() - Clock.days_left = 7 + Clock.days_left = 6 Clock.time_left = 200 PlayerInventory.botnet.clear() PlayerInventory.show() diff --git a/scenes/manager/locationManager.tscn b/scenes/manager/locationManager.tscn new file mode 100644 index 0000000..9c56842 --- /dev/null +++ b/scenes/manager/locationManager.tscn @@ -0,0 +1,9 @@ +[gd_scene format=3 uid="uid://b5dh55o5mgima"] + +[node name="LocationManager" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 diff --git a/scenes/menu.tscn b/scenes/menu.tscn index cc85f43..75a2aee 100644 --- a/scenes/menu.tscn +++ b/scenes/menu.tscn @@ -81,7 +81,8 @@ text = "Play!" layout_mode = 2 bbcode_enabled = true text = "[i]Credits -[ul] Playtesting: Maxie, Kane +[ul]Soundtrack by Kane +Playtesting: Maxie, Kane, Sarantis Octodemy's Inventory Tutorial Item Icons: (todo)" fit_content = true diff --git a/time_system/clock.gd b/time_system/clock.gd index df61bd4..058043d 100644 --- a/time_system/clock.gd +++ b/time_system/clock.gd @@ -1,6 +1,6 @@ extends Control -@export var days_left : int = 7 +@export var days_left : int = 6 @export var time_left : int = 200 var starting_time : int = 200 @export var bar : TextureProgressBar