been adding a bunch of items and recipies, issue with ssd crafting
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9588dfe559
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dc03f4d353
45 changed files with 669 additions and 9 deletions
19
inv_system/item_panels/broken.tres
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19
inv_system/item_panels/broken.tres
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@ -0,0 +1,19 @@
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[gd_resource type="StyleBoxFlat" format=3 uid="uid://b66jb7n1t8xeg"]
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[resource]
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content_margin_left = 0.0
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content_margin_top = 0.0
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content_margin_right = 0.0
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content_margin_bottom = 0.0
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bg_color = Color(0.76537657, 0.76537657, 0.76537657, 0.6)
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border_width_left = 5
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border_width_top = 5
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border_width_right = 5
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border_width_bottom = 5
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border_color = Color(0.8, 0, 0, 1)
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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@ -5,7 +5,7 @@ content_margin_left = 0.0
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content_margin_top = 0.0
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content_margin_right = 0.0
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content_margin_bottom = 0.0
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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bg_color = Color(0.76537657, 0.76537657, 0.76537657, 0.6)
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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14
inv_system/item_panels/legendary.tres
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14
inv_system/item_panels/legendary.tres
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[gd_resource type="StyleBoxFlat" format=3 uid="uid://coy6kyoackibc"]
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[resource]
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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border_width_bottom = 176
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border_color = Color(0.8784314, 0.6431373, 0, 1)
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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shadow_color = Color(0.91759837, 0.6238727, 7.70092e-07, 0.6)
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shadow_size = 6
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14
inv_system/item_panels/rare.tres
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14
inv_system/item_panels/rare.tres
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[gd_resource type="StyleBoxFlat" format=3 uid="uid://dcnrpkhjhp4tk"]
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[resource]
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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border_width_bottom = 176
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border_color = Color(4.813075e-06, 0.6511897, 0.8311696, 1)
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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shadow_color = Color(1.4439225e-06, 0.704971, 0.731948, 0.6)
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shadow_size = 6
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14
inv_system/item_panels/uncommon.tres
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14
inv_system/item_panels/uncommon.tres
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[gd_resource type="StyleBoxFlat" format=3 uid="uid://ctni70631ksq7"]
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[resource]
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bg_color = Color(0.1, 0.1, 0.1, 0.6)
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border_width_bottom = 176
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border_color = Color(1.2513996e-06, 0.7175694, 0.083496176, 1)
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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corner_detail = 5
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shadow_color = Color(0.13444874, 0.748399, 0, 0.6)
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shadow_size = 6
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@ -6,6 +6,8 @@ class_name ItemSlot
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@export var label : Label
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var type : String
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var block_taking : bool = false
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const DEFAULT = preload("uid://hgjmkwj0dbqr")
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func _ready() -> void:
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update_ui()
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@ -14,13 +16,14 @@ func update_ui():
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if not item:
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icon.texture = null
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label.text = ""
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remove_theme_stylebox_override("panel")
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add_theme_stylebox_override("panel",DEFAULT)
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return
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if item.custom_panel_style:
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add_theme_stylebox_override("panel",item.custom_panel_style)
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else:
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remove_theme_stylebox_override("panel")
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#remove_theme_stylebox_override("panel")
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add_theme_stylebox_override("panel",DEFAULT)
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icon.texture = item.icon
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#tooltip_text = item.item_name
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label.text = item.value
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@ -27,7 +27,6 @@ grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("3_0tnt0")
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expand_mode = 3
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stretch_mode = 4
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[node name="Label" type="Label" parent="Icon"]
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visible = false
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@ -219,6 +219,7 @@ horizontal_scroll_mode = 0
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_constants/separation = 10
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[node name="Scavenge" type="PanelContainer" parent="TabContainer" node_paths=PackedStringArray("grid")]
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visible = false
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