; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Rust Hacker" run/main_scene="uid://dxr1ergmn3ij7" config/features=PackedStringArray("4.6", "GL Compatibility") config/icon="uid://csov3hvc14ki4" [autoload] Tooltip="*res://tooltip.tscn" PlayerInventory="*res://inv_system/player_inventory.tscn" Clock="*res://time_system/clock.tscn" MouseTweaks="*res://mouseTweaks.gd" RecipeManager="*res://crafting/recipeManager.gd" Locations="*res://scenes/manager/locations panel.tscn" MusicPanel="*res://music/music_panel.tscn" [display] window/stretch/mode="canvas_items" [editor] movie_writer/video_quality=0.25 movie_writer/ogv/encoding_speed=1 movie_writer/ogv/keyframe_interval=128 movie_writer/movie_file="C:/Users/tabby/Documents/Godot/Projects/RepurposedJam/video.avi" movie_writer/fps=30 [input] quick_move={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(218, 14),"global_position":Vector2(226, 57),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) , Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(115, 25),"global_position":Vector2(123, 68),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true