extends PanelContainer @export var vbox : VBoxContainer # Called when the node enters the scene tree for the first time. func _ready() -> void: RecipeManager.recipes_loaded.connect(recipes_loaded) pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: pass func recipes_loaded(): for recipe in RecipeManager.craft_recipes: var new_card = load("res://crafting/recipe book/recipe_card.tscn").instantiate() as RecipeCard new_card.show_recipe(recipe) vbox.add_child(new_card)