RustHacker/inv_system/trash_slot.gd
2026-01-17 17:07:53 +11:00

17 lines
371 B
GDScript

extends PanelContainer
@export var slot : ItemSlot
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_button_pressed() -> void:
slot.item = null
slot.update_ui()