16 lines
440 B
GDScript
16 lines
440 B
GDScript
extends ItemSlot
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# broken experiement, do not use in current state
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var duplicate_item : ItemData
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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if item and not duplicate_item:
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duplicate_item = item
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if duplicate_item:
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item = duplicate_item
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