Samurai-Sculpt-Plus/menu.gd

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905 B
GDScript3
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2025-06-10 12:15:13 +10:00
extends Control
enum Page{
main,
help,
credits,
}
var page : Page = Page.main
@export var helpScreen : Control
@export var creditsScreen : Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
helpScreen.visible = page == Page.help
creditsScreen.visible = page == Page.credits
func _on_start_button_pressed() -> void:
get_tree().change_scene_to_file("res://game.tscn")
func _on_continue_button_pressed() -> void:
pass # Replace with function body.
func _on_how_to_play_pressed() -> void:
page = Page.help
func _on_highscores_pressed() -> void:
pass # Replace with function body.
func _on_credits_pressed() -> void:
page = Page.credits
func _on_back_pressed() -> void:
page = Page.main