46 lines
905 B
GDScript3
46 lines
905 B
GDScript3
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extends Control
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enum Page{
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main,
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help,
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credits,
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}
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var page : Page = Page.main
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@export var helpScreen : Control
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@export var creditsScreen : Control
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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helpScreen.visible = page == Page.help
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creditsScreen.visible = page == Page.credits
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func _on_start_button_pressed() -> void:
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get_tree().change_scene_to_file("res://game.tscn")
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func _on_continue_button_pressed() -> void:
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pass # Replace with function body.
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func _on_how_to_play_pressed() -> void:
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page = Page.help
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func _on_highscores_pressed() -> void:
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pass # Replace with function body.
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func _on_credits_pressed() -> void:
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page = Page.credits
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func _on_back_pressed() -> void:
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page = Page.main
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