added animations and changed lives
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parent
d811193b25
commit
3774220102
2 changed files with 21 additions and 11 deletions
8
logic.gd
8
logic.gd
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@ -16,6 +16,8 @@ extends Node2D
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@export var sound_player : AudioStreamPlayer
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@export var finish_screen : Control
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@export var sam_sprite : AnimatedSprite2D
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@export var rock_sprite : AnimatedSprite2D
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@export var statue_sprite : AnimatedSprite2D
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var current_time : float = 5
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var score : int = 0
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var lives : int = 3
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@ -97,6 +99,7 @@ func start_round():
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sound_player.stream = sounds["reveal"]
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sound_player.play()
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sam_sprite.play("default")
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rock_sprite.play("crack")
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#scroll_container.scroll_horizontal = 0
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pass
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@ -126,6 +129,9 @@ func process_input(direction : int):
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func win_round():
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#todo: bous for remaining time?
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sam_sprite.play("bow")
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rock_sprite.play("fall")
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statue_sprite.show()
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statue_sprite.frame += 1
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sound_player.stream = sounds["roundSuccess"]
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sound_player.play()
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gaming = false
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@ -141,6 +147,8 @@ func win_round():
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score += 100
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func lose_round():
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statue_sprite.hide()
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rock_sprite.play("fall")
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gaming = false
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sam_sprite.play("tan")
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codepos = 0
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